Created
October 3, 2014 19:36
-
-
Save timoteoponce/73f548d55a93ca085f31 to your computer and use it in GitHub Desktop.
ruby warrior solution-beginner
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
class Player | |
def initialize | |
@direction = :forward | |
end | |
def feel | |
return @warrior.feel @direction | |
end | |
def look | |
spaces = @warrior.look @direction | |
spaces.each do |space| | |
return space if space.captive? | |
end | |
return spaces[2] | |
end | |
def walk | |
if feel.wall? then | |
change_direction | |
@warrior.pivot! :backward if @direction == :forward | |
@warrior.pivot! :forward if @direction == :backward | |
else | |
@warrior.walk! @direction | |
end | |
end | |
def walk_back | |
@warrior.walk! :forward if @direction == :backward | |
@warrior.walk! :backward if @direction == :forward | |
end | |
def rescue_captive | |
@warrior.rescue! @direction | |
end | |
def change_direction | |
@direction = :backward if @direction == :forward | |
@direction = :forward if @direction == :backward | |
end | |
def play_turn(warrior) | |
@warrior = warrior | |
if feel.enemy? then | |
warrior.attack! @direction | |
elsif look.enemy? | |
warrior.shoot! @direction | |
else | |
walk_or_rest | |
end | |
@health = warrior.health | |
end | |
def walk_or_rest | |
if @warrior.health < 14 && taking_damage then | |
walk_back | |
elsif @warrior.health < 20 && taking_damage | |
walk | |
elsif @warrior.health < 20 | |
@warrior.rest! | |
elsif feel.captive? | |
rescue_captive | |
else | |
walk | |
end | |
end | |
def taking_damage | |
@warrior.health < @health | |
end | |
end | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment