Created
September 23, 2017 06:58
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This application is modifying the autolayout engine from a background thread after the engine was accessed from the main thread. This can lead to engine corruption and weird crashes. | |
Stack:( | |
0 Foundation 0x0000000186ac766c <redacted> + 96 | |
1 Foundation 0x0000000186ac7350 <redacted> + 76 | |
2 Foundation 0x00000001868f7da0 <redacted> + 132 | |
3 Foundation 0x0000000186ac5458 <redacted> + 112 | |
4 UIKit 0x000000018f3d04c4 <redacted> + 280 | |
5 UIKit 0x000000018f3d0000 <redacted> + 1256 | |
6 QuartzCore 0x0000000189fa10b4 <redacted> + 184 | |
7 QuartzCore 0x0000000189fa5194 <redacted> + 332 | |
8 QuartzCore 0x0000000189f13f24 <redacted> + 336 | |
9 QuartzCore 0x0000000189f3a340 <redacted> + 540 | |
10 SquadBuilder 0x0000000105d6ad98 SquadBuilder + 16166296 | |
11 SquadBuilder 0x0000000105d291d8 SquadBuilder + 15897048 | |
12 SquadBuilder 0x0000000105bf324c SquadBuilder + 14627404 | |
13 SquadBuilder 0x000000010520f76c SquadBuilder + 4257644 | |
14 SquadBuilder 0x000000010520d514 SquadBuilder + 4248852 | |
15 SquadBuilder 0x000000010520d36c SquadBuilder + 4248428 | |
16 SquadBuilder 0x000000010520d2ec SquadBuilder + 4248300 | |
17 SquadBuilder 0x000000010520f8d4 SquadBuilder + 4258004 | |
18 SquadBuilder 0x0000000105331504 SquadBuilder + 5444868 | |
19 SquadBuilder 0x0000000106bc4f04 mono_pmip + 24104 | |
20 SquadBuilder 0x0000000106c3e0f0 mono_pmip + 520212 | |
21 SquadBuilder 0x0000000106c6b46c mono_pmip + 705424 | |
22 libsystem_pthread.dylib 0x0000000185bf032c <redacted> + 308 | |
23 libsystem_pthread.dylib 0x0000000185bf01f8 <redacted> + 0 | |
24 libsystem_pthread.dylib 0x0000000185beec38 thread_start + 4 |
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