Created
September 10, 2011 13:50
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silly (working!) attempt at cyclic template types
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#include <iostream> | |
template <template <class X> class V, class TV, | |
template <class Y> class E, class TE> | |
struct VT | |
{ | |
typedef VT<V, TV, E, TE> Combo; | |
typedef TV VertexDataType; | |
typedef TE EdgeDataType; | |
typedef V<Combo> VertexType; | |
typedef E<Combo> EdgeType; | |
}; | |
template<class Combo> | |
struct Vertex | |
{ | |
typedef typename Combo::EdgeType EdgeType; | |
typedef typename Combo::VertexDataType VertexDataType; | |
EdgeType* edge; | |
VertexDataType data; | |
}; | |
template<class Combo> | |
struct Edge | |
{ | |
typedef typename Combo::VertexType VertexType; | |
typedef typename Combo::EdgeDataType EdgeDataType; | |
VertexType* vertex; | |
EdgeDataType data; | |
}; | |
template<class Combo> | |
struct UniEdge : public Edge<Combo> | |
{ | |
bool woot; | |
}; | |
int main() | |
{ | |
typedef VT<Vertex, int, UniEdge, int> Combo; | |
typedef Vertex<Combo> V; | |
typedef UniEdge<Combo> E; | |
V vertex; | |
E edge; | |
vertex.edge = & edge; | |
edge.vertex = &vertex; | |
std::cin.ignore(); | |
return 0; | |
} |
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