I hereby claim:
- I am tjone270 on github.
- I am tjone270 (https://keybase.io/tjone270) on keybase.
- I have a public key whose fingerprint is 6130 E24C 53D4 E234 453E 7F50 4619 B616 0EC2 BC6C
To claim this, I am signing this object:
private IEnumerable<Control> GetAllControls(Control.ControlCollection controls) { | |
List<Control> all_controls = new List<Control>(); | |
foreach (Control control in controls) { | |
if (control.GetType() == typeof(GroupBox)) { | |
all_controls.AddRange(GetAllControls(control.Controls)); | |
} | |
all_controls.Add(control); | |
} | |
return all_controls; | |
} |
0 = Game Crashes (when you attempt to pick it up) | |
1 = Armor Shard | |
2 = Yellow Armor | |
3 = Red Armor | |
4 = Green Armor | |
5 = 5 Health | |
6 = 25 Health | |
7 = 50 Health |
Ra3Map1C | pqlca | |
Ra3Map2A | pqlca | |
Ra3Map2C | pqlca | |
Ra3Map3A | pqlca | |
Ra3Map3B | pqlca | |
Ra3Map3C | pqlca | |
Ra3Map4 | pqlca | |
Ra3Map4B | pqlca | |
Ra3Map5A | pqlca | |
Ra3Map5B | pqlca |
import minqlx | |
class tooltips(minqlx.Plugin): | |
def __init__(self): | |
self.add_command("discord", self.cmd_discord) | |
def cmd_discord(self, player, msg, channel): | |
channel.reply("Our discord server is available at example.com!") |
0 = Game Crashes | |
1 = Armor Shard | |
2 = Yellow Armor | |
3 = Red Armor | |
4 = Green Armor | |
5 = 5 Health | |
6 = 25 Health | |
7 = 50 Health |
I hereby claim:
To claim this, I am signing this object:
# Please only load maps here, other items will most likely cause issues. | |
# Get these numbers from the ?id= ending of the workshop URL. | |
# Quake Live Extras Pack | |
539421606 | |
# Quake Live Holiday Pack | |
539421982 | |
# Quake III Arena: Sound Pack (by Thomas Jones for testing purposes) |
self.team_gametypes = ["tdm", "ca", "ctf", "1f", "har", "ft", "dom", "ad", "rr"] | |
self.free_gametypes = ["ffa", "duel", "race"] | |
self.stored_score_red = 0 | |
self.stored_score_blue = 0 | |
def handle_round_end(self, *args, **kwargs): | |
if self.game.type_short in self.team_gametypes: | |
if self.game.red_score != self.stored_score_red: | |
self.stored_score_red = self.game.red_score |
# TomTec Solutions' loaded workshop maps. Please only load maps here, other items will most likely cause issues. | |
# Get these numbers from the ?id= ending of the workshop URL. | |
# Quake Live Extras Pack | |
539421606 | |
# Quake Live Holiday Pack | |
539421982 | |
# Quake III Arena: Sound Pack (by Thomas Jones for testing purposes) |
# get access to the minqlx code base so we can access the server and game | |
import minqlx | |
# import the randint function from the random class, so we can make random numbers | |
from random import randint | |
class rysiu_sounds(minqlx.Plugin): | |
def __init__(self): | |
# Adding hooks, so everytime the map changes or the round ends, the code runs :) | |
self.add_hook("map", self.reference_soundpack) |