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@tmandry
Created November 1, 2018 23:01
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Creating window borders for a WM
var win: NSWindow!
func makeWindow() {
let rect = NSRect(x: 1000, y: 1000, width: 400, height: 300)
win = NSWindow(contentRect: rect, styleMask: .borderless, backing: .buffered, defer: false)
win.center()
win.level = .floating
win.hasShadow = false
win.backgroundColor = NSColor.clear
win.animationBehavior = .none
win.ignoresMouseEvents = true
win.isOpaque = false // doesn't seem needed, might hurt performance
win.makeKeyAndOrderFront(nil)
win.title = "HEY"
win.contentView = Border(frame: NSRect(x: 0, y: 0, width: 400, height: 300))
print(win.isVisible)
}
class Border: NSView {
let thickness: CGFloat = 5
override func draw(_ dirtyRect: NSRect) {
let rect = NSInsetRect(frame, thickness, thickness)
let border = NSBezierPath(roundedRect: rect, xRadius: thickness, yRadius: thickness)
border.lineWidth = thickness
border.stroke()
}
}
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