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class MotionProgressListener(private val progressListener: (Float) -> Unit) :
MotionLayout.TransitionListener {
override fun onTransitionTrigger(layout: MotionLayout?, triggerId: Int, positive: Boolean, progress: Float) {}
override fun onTransitionStarted(layout: MotionLayout?, startId: Int, endId: Int) {}
override fun onTransitionChange(layout: MotionLayout?, startId: Int, endId: Int, progress: Float) {
override fun onTransitionCompleted(layout: MotionLayout?, currentId: Int) {}
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