Skip to content

Instantly share code, notes, and snippets.

@tmk
Created October 21, 2013 13:36
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save tmk/7083995 to your computer and use it in GitHub Desktop.
Save tmk/7083995 to your computer and use it in GitHub Desktop.
keymap.c for Greystoke
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Keymap for Macway mod
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"
// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, K0G, K0H, K0I, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, K1G, K1H, K1I, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2B, K2C, K2D, K2F, K2G, K2H, K2I, \
K3A, K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3B, K3C, K3D, K3E, K3F, K3G, K3H, K3I, \
K4A, K40, K41, K42, K43, K44, K45, K46, K47, K48, K4B, K4C, K4D, K4E, K4F, K4G, K4H, K4I, \
K50, K51, K55, K5B, K5C, K5D, K5E, K5F, K5G, K5H \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F, KC_##K0G, KC_##K0H, KC_##K0I }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F, KC_##K1G, KC_##K1H, KC_##K1I }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_NO, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO, KC_##K2F, KC_##K2G, KC_##K2H, KC_##K2I }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F, KC_##K3G, KC_##K3H, KC_##K3I }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_##K48, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F, KC_##K4G, KC_##K4H, KC_##K4I }, \
{ KC_##K50, KC_##K51, KC_NO, KC_NO, KC_NO, KC_##K55, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F, KC_##K5G, KC_##K5H, KC_NO } \
}
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer */
KEYMAP(A, F1, F2, F3, F5, F6, F6, F7, F8, F9, F10, F11, A, A, A, A, A, A, A, \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, GRV, BSLS,BSPC, P7, P8, P9, \
TAB, A, A, A, A, A, A, A, A, A, A, A, A, A, P4, P5, P6, \
LCTL,CAPS,A, A, A, A, A, A, A, A, A, A, A, A, A, A, P1, P2, P3, \
A, LSFT, A, A, A, A, A, A, A, A, A, A, RSFT, A, A, PDOT,P0, PCMM,\
A, A, SPC, A, DOWN,UP, LEFT,RGHT, PENT,PMNS),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return KEYCODE(layer, row, col);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment