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tml1024 / access-panels-left.png
Last active November 17, 2023 23:47
Lightning stuff
access-panels-left.png
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tml1024 / x4.blend
Last active November 17, 2023 11:08
How can I achieve the same perfect fit of objects A and B without having to have the whole mesh in it (with the unwanted part using an invisible material? Objects C and D are copies where I have applied the solidify and subdivision modifiers, deleted the unwanted vertices, and added surfaces for the rim.
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tml1024 / boolean-and-texture.blend
Last active November 1, 2023 20:01
Trivial object with Boolean modifier, textured.
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tml1024 / 0001-Enable-binding-of-common-non-English-but-still-Latin.patch
Last active October 5, 2023 07:53
Initial Blender hack to enable binding of some non-English Latin keys
From f808afe28bb0aafec5ce7f5ed28d6b5424f93667 Mon Sep 17 00:00:00 2001
From: Tor Lillqvist <tml@iki.fi>
Date: Thu, 5 Oct 2023 01:03:28 +0300
Subject: [PATCH] Enable binding of common non-English but still Latin letter
keys
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 8bit
Add keys Å, Ö, Ä, Ü, Æ, and Ø. (As found on Finnish, Swedish, German,
#!/bin/sh
COMMENTOUT=
NM="nm -format darwin -u"
for F in \
/bin/* /usr/bin/* /sbin/* /usr/sbin/* /usr/libexec/* \
/System/Library/*/* \
{,/Library/Apple,/System/iOSSupport}/System/Library/*/*.app/Contents/MacOS/* \
{,/Library/Apple,/System/iOSSupport}/System/Library/{Frameworks,PrivateFrameworks,StagedFrameworks/*}/*.framework/* \