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How can I achieve the same perfect fit of objects A and B without having to have the whole mesh in it (with the unwanted part using an invisible material? Objects C and D are copies where I have applied the solidify and subdivision modifiers, deleted the unwanted vertices, and added surfaces for the rim. |
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From f808afe28bb0aafec5ce7f5ed28d6b5424f93667 Mon Sep 17 00:00:00 2001 | |
From: Tor Lillqvist <tml@iki.fi> | |
Date: Thu, 5 Oct 2023 01:03:28 +0300 | |
Subject: [PATCH] Enable binding of common non-English but still Latin letter | |
keys | |
MIME-Version: 1.0 | |
Content-Type: text/plain; charset=UTF-8 | |
Content-Transfer-Encoding: 8bit | |
Add keys Å, Ö, Ä, Ü, Æ, and Ø. (As found on Finnish, Swedish, German, |
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#!/bin/sh | |
COMMENTOUT= | |
NM="nm -format darwin -u" | |
for F in \ | |
/bin/* /usr/bin/* /sbin/* /usr/sbin/* /usr/libexec/* \ | |
/System/Library/*/* \ | |
{,/Library/Apple,/System/iOSSupport}/System/Library/*/*.app/Contents/MacOS/* \ | |
{,/Library/Apple,/System/iOSSupport}/System/Library/{Frameworks,PrivateFrameworks,StagedFrameworks/*}/*.framework/* \ |