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@toadball
Created September 13, 2016 22:48
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class CfgGroups {
class Indep {
class tb_alfr_1bn {
name = "AAF (1 Bn)";
class Infantry {
name = "Infantry Company";
class tb_ALFR1BN_CoyHQ {
name = "Company HQ";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_cc";
rank = "MAJOR";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_c2";
rank = "CAPTAIN";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr1bn_soldier_csm";
rank = "SERGEANT";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr1bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr1bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr1bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-25,0};
};
};
class tb_ALFR1BN_InfHQ {
name = "Platoon HQ";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_pc";
rank = "LIEUTENANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_ps";
rank = "SERGEANT";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr1bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr1bn_soldier_marksman";
rank = "PRIVATE";
position[] = {0,-15,0};
};
};
class tb_ALFR1BN_InfSec {
name = "Rifle Section";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_sc";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_scout";
rank = "PRIVATE";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr1bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr1bn_soldier_lmgmk23";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr1bn_soldier_sraaw";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr1bn_soldier_sraawA";
rank = "PRIVATE";
position[] = {0,-25,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfr1bn_soldier_s2";
rank = "CORPORAL";
position[] = {0,-30,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfr1bn_soldier_lmgmk23";
rank = "PRIVATE";
position[] = {0,-35,0};
};
};
};
class Support {
name = "Support Weapons Company";
class tb_ALFR1BN_InfATdet {
name = "ATGW Detachment";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_atgw";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_atgwA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
};
class tb_ALFR1BN_InfHMGdet {
name = "HMG Detachment";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_hmgGun";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_hmgA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
};
class tb_ALFR1BN_InfGMGdet {
name = "GMG Detachment";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_gmgGun";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_gmgA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
};
class tb_ALFR1BN_InfMFCdet {
name = "Mortar Fire Control Team";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_mfc";
rank = "Sergeant";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_mfc";
rank = "CORPORAL";
position[] = {0,-5,0};
};
};
class tb_ALFR1BN_InfMORdet {
name = "Mortar Detachment";
side = 2;
faction = "tb_alfr_1bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_morGun";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_morA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
};
};
};
class tb_alfr_1bn_arid {
name = "AAF (1 Bn Arid Kit)";
class Infantry {
name = "Infantry Company";
class tb_ALFR1BN_a_CoyHQ {
name = "Company HQ";
side = 2;
faction = "tb_alfr_1bn_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_cc";
rank = "MAJOR";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_c2";
rank = "CAPTAIN";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_csm";
rank = "SERGEANT";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_cls";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_cls";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_cls";
rank = "PRIVATE";
position[] = {0,-25,0};
};
};
class tb_ALFR1BN_a_InfHQ {
name = "Platoon HQ";
side = 2;
faction = "tb_alfr_1bn_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_pc";
rank = "LIEUTENANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_ps";
rank = "SERGEANT";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_cls";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_marksman";
rank = "PRIVATE";
position[] = {0,-15,0};
};
};
class tb_ALFR1BN_a_InfSec {
name = "Rifle Section";
side = 2;
faction = "tb_alfr_1bn_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_sc";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_scout";
rank = "PRIVATE";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_cls";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_lmgmk23";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_sraaw";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_sraawA";
rank = "PRIVATE";
position[] = {0,-25,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_s2";
rank = "CORPORAL";
position[] = {0,-30,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_lmgmk24";
rank = "PRIVATE";
position[] = {0,-35,0};
};
};
};
class Support {
name = "Support Weapons Company";
aliveCategory="Infantry";
class tb_ALFR1BN_a_InfATdet {
name = "ATGW Detachment";
side = 2;
faction = "tb_alfr_1bn_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_atgw";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_atgwA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
};
class tb_ALFR1BN_a_InfMFCdet {
name = "Mortar Fire Control Team";
side = 2;
faction = "tb_alfr_1bn_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_mfc";
rank = "Sergeant";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr1bn_soldier_a_mfc";
rank = "CORPORAL";
position[] = {0,-5,0};
};
};
};
};
class tb_alfr_2bn {
name = "AAF (2 Bn)";
class Mechanized {
name = "Armoured Infantry Company";
class tb_ALFR2BN_CoyHQ {
name = "Company HQ";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_soldier_cc";
rank = "MAJOR";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_soldier_c2";
rank = "CAPTAIN";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr2bn_soldier_csm";
rank = "SERGEANT";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr2bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr2bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr2bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-25,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfr2bn_mcv10";
rank = "SERGEANT";
position[] = {10,0,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfr2bn_mcv10";
rank = "SERGEANT";
position[] = {10,-10,0};
};
};
class tb_ALFR2BN_InfHQ {
name = "Platoon HQ";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_soldier_pc";
rank = "LIEUTENANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_soldier_ps";
rank = "SERGEANT";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr2bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgw";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgwA";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgw";
rank = "PRIVATE";
position[] = {5,-15,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgwA";
rank = "PRIVATE";
position[] = {5,-20,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfr2bn_mcv10";
rank = "SERGEANT";
position[] = {10,0,0};
};
};
class tb_ALFR2BN_InfSec {
name = "Rifle Section";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_soldier_sc";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_soldier_s2";
rank = "CORPORAL";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr2bn_soldier_rf";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr2bn_soldier_lmgmk23";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr2bn_soldier_srf";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfr2bn_soldier_cls";
rank = "PRIVATE";
position[] = {0,-25,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfr2bn_soldier_lmgmk23";
rank = "PRIVATE";
position[] = {0,-30,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfr2bn_mcv10";
rank = "CORPORAL";
position[] = {10,0,0};
};
};
};
class Support {
name = "Support Weapons Company";
class tb_ALFR2BN_InfATdet {
name = "ATGW Detachment";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgw";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgwA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
};
class tb_ALFR2BN_InfATSec {
name = "ATGW Section";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_mcv12_atgwPlt";
rank = "SERGEANT";
position[] = {-10,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgw";
rank = "CORPORAL";
position[] = {0,0,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgwA";
rank = "PRIVATE";
position[] = {0,-5,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgw";
rank = "PRIVATE";
position[] = {0,-10,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfr2bn_soldier_atgwA";
rank = "PRIVATE";
position[] = {0,-15,0};
};
};
class tb_ALFR2BN_MORTroop {
name = "Mortar Troop";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_mortar";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_mortar";
rank = "CORPORAL";
position[] = {10,0,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr2bn_mortar";
rank = "PRIVATE";
position[] = {20,0,0};
};
};
};
class Armored {
name = "Armour Company";
class tb_ALFR2BN_TankSec {
name = "Leo 2ALF Section";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_leo2ALF";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_leo2ALF";
rank = "CORPORAL";
position[] = {-10,0,0};
};
};
class tb_ALFR2BN_TankPlt {
name = "Leo 2ALF Platoon";
side = 2;
faction = "tb_alfr_2bn";
class Unit0 {
side = 2;
vehicle = "tb_alfr2bn_leo2ALF";
rank = "LIEUTENANT";
position[] = {-10,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfr2bn_leo2ALF";
rank = "CORPORAL";
position[] = {-20,0,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfr2bn_leo2ALF";
rank = "SERGEANT";
position[] = {-30,0,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfr2bn_leo2ALF";
rank = "CORPORAL";
position[] = {-40,0,0};
};
};
};
};
class tb_alfr_pf {
name = "AAF (Pathfinders)";
class SpecOps {
name = "Pathfinder Company";
class tb_alfrPFC_troopHQ {
name = "Troop HQ";
side = 2;
faction = "tb_alfr_pf";
class Unit0 {
side = 2;
vehicle = "tb_alfrPF_soldier_TC";
rank = "CAPTAIN";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfrPF_soldier_TS";
rank = "SERGEANT";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfrPF_soldier_CLS";
rank = "CORPORAL";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfrPF_soldier_CLS";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfrPF_soldier_CLS";
rank = "PRIVATE";
position[] = {0,-20,0};
};
};
class tb_alfrPFC_patrol {
name = "Pathfinder Patrol";
side = 2;
faction = "tb_alfr_pf";
class Unit0 {
side = 2;
vehicle = "tb_alfrPF_soldier_PC";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfrPF_soldier_TL";
rank = "CORPORAL";
position[] = {-5,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfrPF_soldier_UGL";
rank = "CORPORAL";
position[] = {-5,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfrPF_soldier";
rank = "PRIVATE";
position[] = {-5,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfrPF_soldier_LMG";
rank = "PRIVATE";
position[] = {-5,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfrPF_soldier_TL";
rank = "CORPORAL";
position[] = {0,-5,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfrPF_soldier_UGL";
rank = "CORPORAL";
position[] = {0,-10,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfrPF_soldier";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit8 {
side = 2;
vehicle = "tb_alfrPF_soldier_LMG";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit9 {
side = 2;
vehicle = "tb_alfrPF_soldier_TL";
rank = "CORPORAL";
position[] = {5,-5,0};
};
class Unit10 {
side = 2;
vehicle = "tb_alfrPF_soldier_UGL";
rank = "CORPORAL";
position[] = {5,-10,0};
};
class Unit11 {
side = 2;
vehicle = "tb_alfrPF_soldier";
rank = "PRIVATE";
position[] = {5,-15,0};
};
class Unit12 {
side = 2;
vehicle = "tb_alfrPF_soldier_LMG";
rank = "PRIVATE";
position[] = {5,-20,0};
};
};
};
};
class tb_alfr_pf_arid {
name = "AAF (Pathfinders Arid Kit)";
class SpecOps {
name = "Pathfinder Company";
class tb_alfrPFC_troopHQ {
name = "Troop HQ";
side = 2;
faction = "tb_alfr_pf_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_TC";
rank = "CAPTAIN";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_TS";
rank = "SERGEANT";
position[] = {0,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_CLS";
rank = "CORPORAL";
position[] = {0,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_CLS";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_CLS";
rank = "PRIVATE";
position[] = {0,-20,0};
};
};
class tb_alfrPFC_patrol {
name = "Pathfinder Patrol";
side = 2;
faction = "tb_alfr_pf_arid";
class Unit0 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_PC";
rank = "SERGEANT";
position[] = {0,0,0};
};
class Unit1 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_TL";
rank = "CORPORAL";
position[] = {-5,-5,0};
};
class Unit2 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_UGL";
rank = "CORPORAL";
position[] = {-5,-10,0};
};
class Unit3 {
side = 2;
vehicle = "tb_alfrPF_soldier_a";
rank = "PRIVATE";
position[] = {-5,-15,0};
};
class Unit4 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_LMG";
rank = "PRIVATE";
position[] = {-5,-20,0};
};
class Unit5 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_TL";
rank = "CORPORAL";
position[] = {0,-5,0};
};
class Unit6 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_UGL";
rank = "CORPORAL";
position[] = {0,-10,0};
};
class Unit7 {
side = 2;
vehicle = "tb_alfrPF_soldier_a";
rank = "PRIVATE";
position[] = {0,-15,0};
};
class Unit8 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_LMG";
rank = "PRIVATE";
position[] = {0,-20,0};
};
class Unit9 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_TL";
rank = "CORPORAL";
position[] = {5,-5,0};
};
class Unit10 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_UGL";
rank = "CORPORAL";
position[] = {5,-10,0};
};
class Unit11 {
side = 2;
vehicle = "tb_alfrPF_soldier_a";
rank = "PRIVATE";
position[] = {5,-15,0};
};
class Unit12 {
side = 2;
vehicle = "tb_alfrPF_soldier_a_LMG";
rank = "PRIVATE";
position[] = {5,-20,0};
};
};
};
};
};
};
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