Resizing vector-based Icons (especially down-sizing) often results in blurry Icons or "noisy" Icons where higher resolution Details become unrecognizable color-disturbances. Often lower-sized Icons need to be adjusted individually on a pixel-based editing by the Designer in order to make their appearance pixel-perfect. The idea is to implement a single, 8-bit integer colored Layer into SVG Icon files - similar to the concept of Alpha-Layers in png-files - that only use the and elements of the SVG (thus only reference existing elements) that remain hidden and don't get rendered by any arbitrary SVG viewer. The resulting hidden Layer helps deciding which shape elements are key to the Icons appearance and which are less important - e.g. a hairline of a low value on the priority reference-layer can easily be discarded for lower resolutions without rendering the Icon unrecognizable.
Last active
August 2, 2017 08:01
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Brainstorming of Raw Ideas
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