Created
April 10, 2011 17:47
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diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp | |
index 7543fb5..e48b010 100755 | |
--- a/src/server/game/Spells/Spell.cpp | |
+++ b/src/server/game/Spells/Spell.cpp | |
@@ -4374,15 +4374,15 @@ void Spell::TakePower() | |
bool hit = true; | |
if (m_caster->GetTypeId() == TYPEID_PLAYER) | |
{ | |
- if (m_spellInfo->powerType == POWER_RAGE || m_spellInfo->powerType == POWER_ENERGY || m_spellInfo->powerType == POWER_RUNE) | |
+ if (m_spellInfo->powerType == POWER_RAGE || m_spellInfo->powerType == POWER_ENERGY || | |
+ m_spellInfo->powerType == POWER_RUNE || m_spellInfo->powerType == POWER_RUNIC_POWER) | |
if (uint64 targetGUID = m_targets.getUnitTargetGUID()) | |
for (std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) | |
if (ihit->targetGUID == targetGUID) | |
{ | |
- if (ihit->missCondition != SPELL_MISS_NONE && ihit->missCondition != SPELL_MISS_MISS/* && ihit->targetGUID != m_caster->GetGUID()*/) | |
- hit = false; | |
if (ihit->missCondition != SPELL_MISS_NONE) | |
{ | |
+ hit = false; | |
//lower spell cost on fail (by talent aura) | |
if (Player *modOwner = m_caster->ToPlayer()->GetSpellModOwner()) | |
modOwner->ApplySpellMod(m_spellInfo->Id, SPELLMOD_SPELL_COST_REFUND_ON_FAIL, m_powerCost); | |
@@ -4415,10 +4415,10 @@ void Spell::TakePower() | |
return; | |
} | |
- if (hit) | |
+ if (hit || m_spellInfo->AttributesEx & SPELL_ATTR1_REQ_COMBO_POINTS1) | |
m_caster->ModifyPower(powerType, -m_powerCost); | |
else | |
- m_caster->ModifyPower(powerType, -irand(0, m_powerCost/4)); | |
+ m_caster->ModifyPower(powerType, -m_powerCost/5); | |
// Set the five second timer | |
if (powerType == POWER_MANA && m_powerCost > 0) |
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