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@todorok1
Created July 5, 2018 15:34
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SpaceAttributeを使って領域の区切りを分かりやすくする
public class HeaderCheck : MonoBehaviour {
public string playerName = "roto";
[Space(20)]
[Header("-----------------------------")]
[Header("デザイナーの四条さん担当")]
[Header("-----------------------------")]
[Space(20)]
public Color characterColor = new Color();
public Color charactersWeaponColor = new Color();
[Space(40)]
[Header("-----------------------------")]
[Header("バトルプランナーの我那覇さん担当")]
[Header("-----------------------------")]
[Space(20)]
public int level = 41;
[Header("HPの設定項目")]
public int maxHp = 255;
public int hp = 127;
[Header("MPの設定項目")]
public int maxMp = 108;
public int mp = 87;
[Header("強さの設定項目")]
public int atk = 96;
public int def = 43;
public int speed = 74;
}
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