Created
June 5, 2018 06:07
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AddComponentMenuの並び順指定
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using UnityEngine; | |
[AddComponentMenu("ExplorersLab/AppleEater", 1)] | |
public class AppleEater : MonoBehaviour { | |
void Start () { | |
Debug.Log("朝食にリンゴを食べよう!"); | |
} | |
} |
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