無限大について全力で考えてみる
void CheckOverFlow(){ | |
// 最大値を超えた時の動作を確認 | |
float overMax = float.MaxValue + 1.0f; | |
Debug.Log("overMax : " + overMax); | |
float overMax31 = float.MaxValue + 1.0e+31f; | |
Debug.Log("overMax31 : " + overMax31); | |
float overMax32 = float.MaxValue + 1.0e+32f; | |
Debug.Log("overMax32 : " + overMax32); | |
float overMax33 = float.MaxValue + 1.0e+33f; | |
Debug.Log("overMax33 : " + overMax33); | |
// 最小値を下回った時の動作を確認 | |
float underMin = float.MinValue - 1.0f; | |
Debug.Log("underMin : " + underMin); | |
float underMin31 = float.MinValue - 1.0e+31f; | |
Debug.Log("underMin31 : " + underMin31); | |
float underMin32 = float.MinValue - 1.0e+32f; | |
Debug.Log("underMin32 : " + underMin32); | |
float underMin33 = float.MinValue - 1.0e+33f; | |
Debug.Log("underMin33 : " + underMin33); | |
} |
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