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Unityチュートリアル・ボールの飛距離をゲーム画面に表示するスクリプト。
void Start(){
initPosition = gameObject.transform.position;
rb = gameObject.GetComponent<Rigidbody>();
distanceText = distanceTextObject.GetComponent<Text>();
// DistanceTextの初期値をセット
SetDistanceText(0f);
}
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