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Unityチュートリアル・ゴルフゲームの進行を制御するスクリプト
void OnCollisionEnter(Collision other){
if (other.gameObject.tag == goalTag){
// 相手がゴールオブジェクトだった時の処理
isTouchingGoal = true;
}
}
void OnCollisionExit(Collision other){
if (other.gameObject.tag == goalTag){
// 相手がゴールオブジェクトだった時の処理
isTouchingGoal = false;
}
}
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