Unityチュートリアル・ゴルフゲームの進行を制御するスクリプト
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void OnCollisionEnter(Collision other){ | |
if (other.gameObject.tag == goalTag){ | |
// 相手がゴールオブジェクトだった時の処理 | |
isTouchingGoal = true; | |
} | |
} | |
void OnCollisionExit(Collision other){ | |
if (other.gameObject.tag == goalTag){ | |
// 相手がゴールオブジェクトだった時の処理 | |
isTouchingGoal = false; | |
} | |
} |
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