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シンプルRPGチュートリアル第51回 戦闘に関する機能を管理するクラス
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/// <summary> | |
/// 戦闘関連のスプライトを制御するクラスへの参照を取得します。 | |
/// </summary> | |
public BattleSpriteController GetBattleSpriteController() | |
{ | |
return _battleSpriteController; | |
} | |
/// <summary> | |
/// 戦闘中の敵キャラクターの管理を行うクラスへの参照を取得します。 | |
/// </summary> | |
public EnemyStatusManager GetEnemyStatusManager() | |
{ | |
return _enemyStatusManager; | |
} |
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