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RequireComponentは自作スクリプトでも有効
[RequireComponent(typeof(RequiredCharacterStatus))]
public class RequireCharacterComponent : MonoBehaviour {
RequiredCharacterStatus status;
void Start(){
status = gameObject.GetComponent<RequiredCharacterStatus>();
}
void Update(){
Debug.Log("キャラクターのHP : " + status.hp);
}
}
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