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@todorok1
Last active June 5, 2018 05:51
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AddComponentMenuの並び順指定
using UnityEngine;
[AddComponentMenu("ExplorersLab/BananaEater")]
public class BananaEater : MonoBehaviour {
void Start () {
Debug.Log("いやいや、朝食にはバナナでしょ!");
}
}
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