Prefabからオブジェクトを生成するサンプルスクリプトです。
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
/// <Summary> | |
/// Prefabからオブジェクトを生成するサンプルスクリプトです。 | |
/// </Summary> | |
public class PrefabInstantiateSample : MonoBehaviour | |
{ | |
// オブジェクトを生成する元となるPrefabへの参照を保持します。 | |
public GameObject prefabObj; | |
void Start() | |
{ | |
CreateObject(); | |
} | |
/// <Summary> | |
/// Prefabからオブジェクトを生成します。 | |
/// </Summary> | |
void CreateObject() | |
{ | |
// ゲームオブジェクトを生成します。 | |
GameObject obj = Instantiate(prefabObj, Vector3.zero, Quaternion.identity); | |
} | |
} |
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