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@todorok1
Last active June 5, 2018 05:53
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AddComponentMenuの並び順指定
using UnityEngine;
[AddComponentMenu("ExplorersLab/PeachEater")]
public class CherryEater : MonoBehaviour {
void Start () {
Debug.Log("PeachEater? いえ、知らない子ですね。");
}
}
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