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Last active July 13, 2018 08:06
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class HandlerTest : MonoBehaviour, IPointerClickHandler {
public void OnButtonPressed(){
public void OnPointerClick(PointerEventData pointerData){
Debug.Log( + " がクリックされた!");
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