Created
April 13, 2018 10:07
-
-
Save todorok1/9ecf603a72c6dbebc8b751cae8b8e7df to your computer and use it in GitHub Desktop.
Unityチュートリアル・ボールの飛距離をゲーム画面に表示するスクリプト。
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
void SetDistanceText(float distance){ | |
// 受け取った距離の値を使って画面に表示するテキストをセット | |
distanceText.text = distancePrefix + distance.ToString("F2") + distanceSuffix; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment