/FieldGeneratorEditor_Prat01.cs Secret
Last active
January 20, 2021 04:22
エディタ上でパーリンノイズによる地形を生成するサンプル
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.SceneManagement; | |
/// <Summary> | |
/// エディタ上でフィールドを生成するクラスです。 | |
/// </Summary> | |
[CustomEditor(typeof(FieldGenerator))] | |
public class FieldGeneratorEditor : Editor | |
{ |
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