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@todorok1
Last active June 30, 2018 07:27
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コンポーネントの要求
[RequireComponent(typeof(Rigidbody))]
public class RequireComponentTest : MonoBehaviour {
Rigidbody rb;
void Start(){
rb = gameObject.GetComponent<Rigidbody>();
}
void Update(){
rb.AddForce(new Vector3(10f, 10f, 10f));
}
}
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