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class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
// Moved window creation to the SceneDelegate below
return true
// Added this method:
// Here we tell iOS what scene configuration to use
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
connectingSceneSession.userInfo?["activity"] = options.userActivities.first?.activityType
// Based on the name of the configuration iOS will initialize the correct SceneDelegate
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
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