Recreated the https://stripe.com/connect animation for learning purposes. Just trying to learn how it was done so I can create smooth and gorgeous pages that balance between markup, css and javascript .
Created
May 2, 2018 14:52
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Stripe Cubes Animation
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<main> | |
<header><div id="header-hero"></div></header> | |
<template id="cube-template"> | |
<div class="cube"> | |
<div class="shadow"></div> | |
<div class="sides"> | |
<div class="back"></div> | |
<div class="top"></div> | |
<div class="left"></div> | |
<div class="front"></div> | |
<div class="right"></div> | |
<div class="bottom"></div> | |
</div> | |
</div> | |
</template> | |
</main> |
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let Strut = { | |
random: function (e, t) { | |
return Math.random() * (t - e) + e; | |
}, | |
arrayRandom: function (e) { | |
return e[Math.floor(Math.random() * e.length)]; | |
}, | |
interpolate: function (e, t, n) { | |
return e * (1 - n) + t * n; | |
}, | |
rangePosition: function (e, t, n) { | |
return (n - e) / (t - e); | |
}, | |
clamp: function (e, t, n) { | |
return Math.max(Math.min(e, n), t); | |
}, | |
queryArray: function (e, t) { | |
return t || (t = document.body), Array.prototype.slice.call(t.querySelectorAll(e)); | |
}, | |
ready: function (e) { | |
document.readyState == 'complete' ? e() : document.addEventListener('DOMContentLoaded', e); | |
} | |
}; | |
const reduceMotion = matchMedia("(prefers-reduced-motion)").matches; | |
{ | |
// ======= | |
// helpers | |
// ======= | |
const setState = (state, speed) => | |
directions.forEach(axis => { | |
state[axis] += speed[axis]; | |
if (Math.abs(state[axis]) < 360) return; | |
const max = Math.max(state[axis], 360); | |
const min = max == 360 ? Math.abs(state[axis]) : 360; | |
state[axis] = max - min; | |
}); | |
const cubeIsHidden = left => left > parentWidth + 30; | |
// ================= | |
// shared references | |
// ================= | |
let headerIsHidden = false; | |
const template = document.getElementById("cube-template"); | |
const parent = document.getElementById("header-hero"); | |
const getParentWidth = () => parent.getBoundingClientRect().width; | |
let parentWidth = getParentWidth(); | |
window.addEventListener("resize", () => parentWidth = getParentWidth()); | |
const directions = ["x", "y"]; | |
const palette = { | |
white: { | |
color: [255, 255, 255], | |
shading: [160, 190, 218] | |
}, | |
orange: { | |
color: [255, 250, 230], | |
shading: [255, 120, 50] | |
}, | |
green: { | |
color: [205, 255, 204], | |
shading: [0, 211, 136] | |
} | |
}; | |
// ============== | |
// cube instances | |
// ============== | |
const setCubeStyles = ({cube, size, left, top}) => { | |
Object.assign(cube.style, { | |
width: `${size}px`, | |
height: `${size}px`, | |
left: `${left}px`, | |
top: `${top}px` | |
}); | |
Object.assign(cube.querySelector(".shadow").style, { | |
filter: `blur(${Math.round(size * .6)}px)`, | |
opacity: Math.min(size / 120, .4) | |
}); | |
}; | |
const createCube = size => { | |
const fragment = document.importNode(template.content, true); | |
const cube = fragment.querySelector(".cube"); | |
const state = { | |
x: 0, | |
y: 0 | |
}; | |
const speed = directions.reduce((object, axis) => { | |
const max = size > sizes.m ? .3 : .6; | |
object[axis] = Strut.random(-max, max); | |
return object; | |
}, {}); | |
const sides = Strut.queryArray(".sides div", cube).reduce((object, side) => { | |
object[side.className] = { | |
side, | |
hidden: false, | |
rotate: { | |
x: 0, | |
y: 0 | |
} | |
}; | |
return object; | |
}, {}); | |
sides.top.rotate.x = 90; | |
sides.bottom.rotate.x = -90; | |
sides.left.rotate.y = -90; | |
sides.right.rotate.y = 90; | |
sides.back.rotate.y = -180 | |
return {fragment, cube, state, speed, sides: Object.values(sides)}; | |
}; | |
const sizes = { | |
xs: 15, | |
s: 25, | |
m: 40, | |
l: 100, | |
xl: 120 | |
}; | |
const cubes = [ | |
{ | |
tint: palette.green, | |
size: sizes.xs, | |
left: 35, | |
top: 465 | |
},{ | |
tint: palette.white, | |
size: sizes.s, | |
left: 55, | |
top: 415 | |
},{ | |
tint: palette.white, | |
size: sizes.xl, | |
left: 140, | |
top: 400 | |
},{ | |
tint: palette.white, | |
size: sizes.m, | |
left: 420, | |
top: 155 | |
},{ | |
tint: palette.green, | |
size: sizes.xs, | |
left: 440, | |
top: 280 | |
},{ | |
tint: palette.orange, | |
size: sizes.s, | |
left: 480, | |
top: 228 | |
},{ | |
tint: palette.white, | |
size: sizes.l, | |
left: 580, | |
top: 255 | |
},{ | |
tint: palette.green, | |
size: sizes.s, | |
left: 780, | |
top: 320 | |
},{ | |
tint: palette.white, | |
size: sizes.xl, | |
left: 780, | |
top: 120 | |
},{ | |
tint: palette.orange, | |
size: sizes.l, | |
left: 900, | |
top: 310 | |
},{ | |
tint: palette.green, | |
size: sizes.m, | |
left: 1030, | |
top: 200 | |
} | |
].map(object => Object.assign(createCube(object.size), object)); | |
cubes.forEach(setCubeStyles); | |
// ======================= | |
// cube rotating animation | |
// ======================= | |
const getDistance = (state, rotate) => | |
directions.reduce((object, axis) => { | |
object[axis] = Math.abs(state[axis] + rotate[axis]); | |
return object; | |
}, {}); | |
const getRotation = (state, size, rotate) => { | |
const axis = rotate.x ? "Z" : "Y"; | |
const direction = rotate.x > 0 ? -1 : 1; | |
return ` | |
rotateX(${state.x + rotate.x}deg) | |
rotate${axis}(${direction * (state.y + rotate.y)}deg) | |
translateZ(${size / 2}px) | |
`; | |
}; | |
const getShading = (tint, rotate, distance) => { | |
const darken = directions.reduce((object, axis) => { | |
const delta = distance[axis]; | |
const ratio = delta / 180; | |
object[axis] = delta > 180 ? Math.abs(2 - ratio) : ratio; | |
return object; | |
}, {}); | |
if (rotate.x) | |
darken.y = 0; | |
else { | |
const {x} = distance; | |
if (x > 90 && x < 270) | |
directions.forEach(axis => darken[axis] = 1 - darken[axis]); | |
} | |
const alpha = (darken.x + darken.y) / 2; | |
const blend = (value, index) => Math.round(Strut.interpolate(value, tint.shading[index], alpha)); | |
const [r, g, b] = tint.color.map(blend); | |
return `rgb(${r}, ${g}, ${b})`; | |
}; | |
const shouldHide = (rotateX, x, y) => { | |
if (rotateX) | |
return x > 90 && x < 270; | |
if (x < 90) | |
return y > 90 && y < 270; | |
if (x < 270) | |
return y < 90; | |
return y > 90 && y < 270; | |
}; | |
const updateSides = ({state, speed, size, tint, sides, left}) => { | |
if (headerIsHidden || cubeIsHidden(left)) return; | |
const animate = object => { | |
const {side, rotate, hidden} = object; | |
const distance = getDistance(state, rotate); | |
// don't animate hidden sides | |
if (shouldHide(rotate.x, distance.x, distance.y)) { | |
if (!hidden) { | |
side.hidden = true; | |
object.hidden = true; | |
} | |
return; | |
} | |
if (hidden) { | |
side.hidden = false; | |
object.hidden = false; | |
} | |
side.style.transform = getRotation(state, size, rotate); | |
side.style.backgroundColor = getShading(tint, rotate, distance); | |
}; | |
setState(state, speed); | |
sides.forEach(animate); | |
}; | |
const tick = () => { | |
cubes.forEach(updateSides); | |
if (reduceMotion) return; | |
requestAnimationFrame(tick); | |
}; | |
// =============== | |
// parallax scroll | |
// =============== | |
// give it some extra space to account for the parallax and the shadows of the cubes | |
const parallaxLimit = document.querySelector("main > header").getBoundingClientRect().height + 80; | |
window.addEventListener("scroll", () => { | |
const scroll = window.scrollY; | |
if (scroll < parallaxLimit) { | |
headerIsHidden = false; | |
cubes.forEach(({cube, speed}) => | |
cube.style.transform = `translateY(${Math.abs(speed.x * .5) * scroll}px)`); | |
return; | |
} | |
headerIsHidden = true; | |
}); | |
// ========== | |
// initialize | |
// ========== | |
const container = document.createElement("div"); | |
container.className = "cubes"; | |
cubes.forEach(({fragment}) => container.appendChild(fragment)); | |
const start = () => { | |
tick(); | |
parent.appendChild(container); | |
}; | |
'requestIdleCallback' in window ? requestIdleCallback(start) : start(); | |
} |
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.cubes | |
{ | |
.cube | |
{ | |
position: absolute; | |
height: 100px; | |
width: 100px; | |
margin: 0; | |
animation: cube-fade-in 2s cubic-bezier(.165, .84, .44, 1); | |
will-change: transform; | |
@keyframes cube-fade-in | |
{ | |
0% | |
{ | |
opacity: 0; | |
transform: scale(.5) | |
} | |
} | |
* | |
{ | |
position: absolute; | |
height: 100%; | |
width: 100%; | |
} | |
.shadow | |
{ | |
background: #07427a; | |
top: 40%; | |
} | |
.sides | |
{ | |
transform-style: preserve-3d; | |
perspective: 600px; | |
div | |
{ | |
backface-visibility: hidden; | |
will-change: transform; | |
} | |
.front | |
{ | |
transform: rotateY(0deg) translateZ(50px); | |
} | |
.back | |
{ | |
transform: rotateY(-180deg) translateZ(50px); | |
} | |
.left | |
{ | |
transform: rotateY(-90deg) translateZ(50px); | |
} | |
.right | |
{ | |
transform: rotateY(90deg) translateZ(50px); | |
} | |
.top | |
{ | |
transform: rotateX(90deg) translateZ(50px); | |
} | |
.bottom | |
{ | |
transform: rotateX(-90deg) translateZ(50px); | |
} | |
} | |
} | |
} |
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