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Sonic Pi Drum Sequencer
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#DRUM SEQUENCER | |
use_bpm 125 | |
#PATTERNS (1=on, 0=off, 8 steps but add more if needed) | |
kickpattern = (bools 1,0,0,0,1,0,0,0) | |
snarepattern = (bools 0,0,0,1,0,0,1,0) | |
hatpattern = (bools 1,0,1,0,1,0,1,1) | |
#RESOLUTION (set step resolution in 0.25s) | |
seqres = 0.25 | |
#MIXER (set volume between 0-1) | |
kick_vol = 1 | |
snare_vol = 1 | |
hat_vol = 1 | |
#MUTES - turns individual drums on(true)/off(false) | |
kick_on = true | |
snare_on = true | |
hat_on = true | |
#the sequencer brain | |
live_loop :kick do | |
if kickpattern.tick and kick_on | |
sample :drum_heavy_kick, amp: kick_vol | |
end | |
sleep seqres | |
end | |
live_loop :snare do | |
if snarepattern.tick and snare_on | |
sample :drum_snare_hard, amp: snare_vol | |
end | |
sleep seqres | |
end | |
live_loop :hat do | |
if hatpattern.tick and hat_on | |
sample :drum_cymbal_closed, amp: hat_vol | |
end | |
sleep seqres | |
end |
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