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T0 Server 1 sends "task.admincreation", rolls 5
T4 S2 receives from S1
T5 S3 receives from S1
T0 Server 2 sends "task.admincreation", rolls 50
T6 S1 receives from S2 roll 50
T3 S3 receives from S2
T0 Server 3 sends "task.admincreation", rolls 30
T2 S1 receives from S3
T1 S2 receives from S3
Time:
0: S1 sends "coordinate.admincreation" with roll 5
0: S2 sends "coordinate.admincreation" with roll 50
0: S3 sends "coordinate.admincreation" with roll 30
1: S2 receives from S3 roll 30 --> DENY S3, ACCEPT S2, WAIT S1.
2: S1 receives from S3 roll 30 --> ACCEPT S3, DENY S1, WAIT S2.
3: S3 receives from S2 roll 50 --> ACCEPT S2, DENY S3, WAIT S1.
4: S2 receives from S1 roll 5 --> DENY S3, ACCEPT S2, DENY S1.
5: S3 receives from S1 roll 5 --> ACCEPT S2, DENY S3, DENY S1.
6: S1 receives from S2 roll 50 --> DENY S3, ACCEPT S2, DENY S1.
--> SERVER TWO HAS BEEN ACCEPTED
--> REQUIREMENT: each server (and process) must know all other servers (and processes) and wait for their message
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