Created
February 13, 2013 23:15
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[exec] "c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework.WindowsGL.sln" (Build target) (1) -> | |
[exec] "c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj" (default target) (2) -> | |
[exec] (CoreCompile target) -> | |
[exec] Graphics\States\DepthStencilState.cs(163,21): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20, OpenTK.Graphics.OpenGL.StencilFunction, int, int)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(163,44): error CS1503: Argument 1: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.Version20' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(166,21): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20, OpenTK.Graphics.OpenGL.StencilFunction, int, int)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(166,44): error CS1503: Argument 1: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.Version20' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(169,21): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFace, OpenTK.Graphics.OpenGL.StencilOp, OpenTK.Graphics.OpenGL.StencilOp, OpenTK.Graphics.OpenGL.StencilOp)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(169,42): error CS1503: Argument 1: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.StencilFace' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(173,21): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFace, OpenTK.Graphics.OpenGL.StencilOp, OpenTK.Graphics.OpenGL.StencilOp, OpenTK.Graphics.OpenGL.StencilOp)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\DepthStencilState.cs(173,42): error CS1503: Argument 1: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.StencilFace' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(72,39): error CS0117: 'OpenTK.Graphics.OpenGL.TextureTarget' does not contain a definition for 'MaxTextureMaxAnisotropyExt' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(254,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(254,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(262,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(262,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(270,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(270,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(278,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(278,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(286,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(286,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(294,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(294,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(301,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(301,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(309,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(309,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(317,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget, OpenTK.Graphics.OpenGL.TextureParameterName, float)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\SamplerState.cs(317,41): error CS1503: Argument 2: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.TextureParameterName' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\BlendState.cs(166,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\BlendState.cs(166,27): error CS1503: Argument 1: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.EnableCap' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\BlendState.cs(168,17): error CS1502: The best overloaded method match for 'OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap)' has some invalid arguments [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] Graphics\States\BlendState.cs(168,28): error CS1503: Argument 1: cannot convert from 'OpenTK.Graphics.OpenGL.All' to 'OpenTK.Graphics.OpenGL.EnableCap' [c:\.jenkins\jobs\MonoGame Pull Request builder\workspace\MonoGame.Framework\MonoGame.Framework.WindowsGL.csproj] | |
[exec] | |
[exec] 13 Warning(s) | |
[exec] 31 Error(s) | |
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