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@tomspilman
Created January 5, 2017 10:53
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> Protobuild -generate XboxOne
Starting resolution of packages for XBoxOne...
Enabled parallelisation; use --no-parallel to disable...
Querying: https-git://github.com/OutOfOrder/MonoKickstart.git
Querying: https-git://github.com/MonoGame/MonoGame.Dependencies.git
Querying: https-git://github.com/ioctlLR/NVorbis.git
Resolving: https-git://github.com/OutOfOrder/MonoKickstart.git
Git repository present at ThirdParty/Kickstart\.git; leaving as source version.
Git submodule / repository already present at ThirdParty/Kickstart
Resolving: https-git://github.com/MonoGame/MonoGame.Dependencies.git
Git repository present at ThirdParty/Dependencies\.git; leaving as source version.
Git submodule / repository already present at ThirdParty/Dependencies
Resolving: https-git://github.com/ioctlLR/NVorbis.git
Git repository present at ThirdParty/NVorbis\.git; leaving as source version.
Git submodule / repository already present at ThirdParty/NVorbis
Skipping package resolution in submodule for MonoGame.PSVita (there are no submodule or packages)
Skipping package resolution in submodule for MonoGame.XXXXX (there are no submodule or packages)
Skipping package resolution in submodule for MonoGame.WiiU (there are no submodule or packages)
Skipping package resolution in submodule for MonoGame.XBoxOne (there are no submodule or packages)
Package resolution complete.
Starting generation of projects for XBoxOne
Loading: 2MGFX
Loading: 2MGFXReferences
Loading: Framework.Content.Pipeline.References
Loading: FrameworkReferences
Loading: FrameworkReferences.Net
Loading: Lidgren.Network
Loading: Lidgren.Network.References
Loading: MGCB
Loading: MonoGame.Framework.Content.Pipeline
Loading: MonoGame.Framework
Loading: MonoGame.Framework.Net
Loading: MonoGame.Tests
Loading: MonoGame.Tests.References
Loading: Pipeline
Loading: PipelineReferences
Loading: 2MGFX.Vita
Loading: Dependencies.PSVita
Loading: FrameworkReferences.PSVita
Loading: MonoGame.Pipeline.PSVita
Loading: MonoGame.Framework.PSVita
Loading: 2MGFX.XXXXX
Loading: Dependencies.XXXXX
Loading: FrameworkReferences.XXXXX
Loading: MonoGame.Pipeline.XXXXX
Loading: MonoGame.Framework.XXXXX
Loading: 2MGFX.Cafe
Loading: Dependencies.Cafe
Loading: FrameworkReferences.Cafe
Loading: MonoGame.Pipeline.Cafe
Loading: MonoGame.Framework.Cafe
Loading: 2MGFX.XboxOne
Loading: Dependencies.XboxOne
Loading: FrameworkReferences.XboxOne
Loading: MonoGame.Pipeline.XboxOne
Loading: MonoGame.Framework.XBoxOne
Skipping submodule generation for MonoGame.PSVita (there are no projects to generate)
Skipping submodule generation for MonoGame.XXXXX (there are no projects to generate)
Skipping submodule generation for MonoGame.WiiU (there are no projects to generate)
Skipping submodule generation for MonoGame.XBoxOne (there are no projects to generate)
Generating: MonoGame.Framework
NOTE: Added MonoGame.Framework.PSVita as a reference in MonoGame.Framework because of an AppliesTo attribute on the include project.
NOTE: Added MonoGame.Framework.XXXXX as a reference in MonoGame.Framework because of an AppliesTo attribute on the include project.
NOTE: Added MonoGame.Framework.Cafe as a reference in MonoGame.Framework because of an AppliesTo attribute on the include project.
NOTE: Added MonoGame.Framework.XBoxOne as a reference in MonoGame.Framework because of an AppliesTo attribute on the include project.
Generating: (solution)
Generation complete.
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