Created
March 30, 2012 03:01
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#corona #module #template #lua
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--[[ | |
== Example use == | |
... | |
]] | |
--== Built in functions | |
local assert = assert | |
local error = error | |
local pairs = pairs | |
local ipairs = ipairs | |
local print = print | |
local setmetatable = setmetatable | |
local tonumber = tonumber | |
local tostring = tostring | |
local type = type | |
local unpack = unpack | |
--local next = next | |
--local getfenv = getfenv | |
--local getmetatable = getmetatable | |
--local pcall = pcall | |
--local rawequal = rawequal | |
--local rawget = rawget | |
--local rawset = rawset | |
--local select = select | |
--local setfenv = setfenv | |
--== Built in lib | |
local string = string | |
local table = table | |
local display = display | |
local Runtime = Runtime | |
local file = file | |
local io = io | |
local math = math | |
local os = os | |
local transition = transition | |
local graphics = graphics | |
local easing = easing | |
local system = system | |
local timer = timer | |
local native = native | |
local network = network | |
-- local movieclip = movieclip | |
-- local audio = audio | |
-- local crypto = crypto | |
-- local media = media | |
-- local sprite = sprite | |
--== Include lib | |
-- local ads = require "ads" | |
-- local analytics = require "analytics" | |
-- local credits = require "credits" | |
-- local sqlite3 = require "sqlite3" | |
-- local facebook = require "facebook" | |
-- local gameNetwork = require "gameNetwork" | |
-- local json = require "json" | |
-- local store = require("store") | |
-- local socket = require("socket") | |
-- local storyboard = require( "storyboard" ) | |
-- local widget = require "widget" | |
--== Define what we want to be available in the sandbox | |
local scope = {} | |
setfenv( 1, scope ) | |
--== From here down we are in scope | |
-- Write some module code here | |
return scope |
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