Created
August 10, 2012 07:29
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rps-game unittest
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require 'test/unit' | |
require 'rps' | |
class RPSTestCase < Test::Unit::TestCase | |
def test_simple_win_lose | |
# :rock loses :paper | |
turn_person = rps_game([[:rock], [:paper]]) | |
assert_equal(turn_person, [0, 1]) | |
# :rock wins :scissors | |
turn_person = rps_game([[:rock], [:scissors]]) | |
assert_equal(turn_person, [0, 0]) | |
# :sissors wins :paper | |
turn_person = rps_game([[:paper], [:scissors]]) | |
assert_equal(turn_person, [0, 1]) | |
end | |
def test_missing_hands | |
# player 1 does not show a hand at 2nd turn, so loses. | |
data = [[:rock, :paper], [:rock]] | |
turn, person = rps_game(data) | |
assert_equal(turn, 1) | |
assert_equal(person, 0) | |
end | |
def test_draw | |
turn_person = rps_game([[:rock], [:rock]]) | |
assert_equal(turn_person, [-1, -1]) | |
turn_person = rps_game([[:paper], [:paper]]) | |
assert_equal(turn_person, [-1, -1]) | |
turn_person = rps_game([[:scissors], [:scissors]]) | |
assert_equal(turn_person, [-1, -1]) | |
end | |
end |
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