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@tos-kamiya
Created October 14, 2012 13:09
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HTML5 Canvas Drawing of Pentagram, Heptagram, ...
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>n-tagram</title>
<script src="http://code.jquery.com/jquery-1.8.2.min.js"></script>
</head>
<body>
<label for="pointsSpinner">Points: </label>
<input id="pointsSpinner" type="number" value="5"/>
<label for="stepSpinner">Step: </label>
<input id="stepSpinner" type="number" value="2"/>
<canvas id="thecanvas" width="600" height="600"></canvas>
<script type="text/javascript">
var $cvs = null;
var $ctx = null;
var $R = null;
var update_context = (function() {
$cvs = $("#thecanvas")[0];
$ctx = $cvs.getContext("2d");
var width = $cvs.width;
var height = $cvs.height;
$R = (width < height ? width : height) / 2;
});
var clear = (function() {
update_context();
$ctx.fillStyle = "rgb(255,255,255)";
$ctx.fillRect(0, 0, $cvs.width, $cvs.height);
});
var ntagram = (function(points, step, color) {
update_context();
$ctx.strokeStyle = color;
$ctx.lineWidth = 5;
$ctx.lineCap = "round";
for(var i = 0; i < points; ++i) {
var t = 2 * Math.PI * (i * step) / points;
var x = $R + $R * Math.cos(t);
var y = $R + $R * Math.sin(t);
$ctx.beginPath();
$ctx.moveTo(x, y);
t = 2 * Math.PI * ((i + 1) * step) / points;
x = $R + $R * Math.cos(t);
y = $R + $R * Math.sin(t);
$ctx.lineTo(x, y);
$ctx.stroke();
}
});
</script>
<script type="text/javascript">
$(function() {
// set-up event handlers
var pointsSpinner = $("#pointsSpinner")[0];
var stepSpinner = $("#stepSpinner")[0];
var redraw = (function() {
clear();
ntagram(pointsSpinner.value, 1, "red");
ntagram(pointsSpinner.value, stepSpinner.value, "blue");
});
pointsSpinner.addEventListener("input", redraw, false);
stepSpinner.addEventListener("input", redraw, false);
// fire initial drawing
redraw();
});
</script>
</body>
</html>
@tos-kamiya
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Chrome/chromium (or any HTML5-supporting browsers) recommend, because the numbers of "Points" and "Step" can be modified with cursor keys.

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