Properties | |
{ | |
_Color("Color", Color) = (1,1,1,1) | |
_MainTex("Albedo", 2D) = "white" {} | |
_Cutoff("Alpha Cutoff", Range(0.0, 1.0)) = 0.5 | |
_Glossiness("Smoothness", Range(0.0, 1.0)) = 0.5 | |
[Gamma] _Metallic("Metallic", Range(0.0, 1.0)) = 0.0 | |
_MetallicGlossMap("Metallic", 2D) = "white" {} | |
_BumpScale("Scale", Float) = 1.0 | |
_BumpMap("Normal Map", 2D) = "bump" {} | |
_Parallax ("Height Scale", Range (0.005, 0.08)) = 0.02 | |
_ParallaxMap ("Height Map", 2D) = "black" {} | |
_OcclusionStrength("Strength", Range(0.0, 1.0)) = 1.0 | |
_OcclusionMap("Occlusion", 2D) = "white" {} | |
_EmissionColor("Color", Color) = (0,0,0) | |
_EmissionMap("Emission", 2D) = "white" {} | |
_DetailMask("Detail Mask", 2D) = "white" {} | |
_DetailAlbedoMap("Detail Albedo x2", 2D) = "grey" {} | |
_DetailNormalMapScale("Scale", Float) = 1.0 | |
_DetailNormalMap("Normal Map", 2D) = "bump" {} | |
[Enum(UV0,0,UV1,1)] _UVSec ("UV Set for secondary textures", Float) = 0 | |
// UI-only data | |
[HideInInspector] _EmissionScaleUI("Scale", Float) = 0.0 | |
[HideInInspector] _EmissionColorUI("Color", Color) = (1,1,1) | |
// Blending state | |
[HideInInspector] _Mode ("__mode", Float) = 0.0 | |
[HideInInspector] _SrcBlend ("__src", Float) = 1.0 | |
[HideInInspector] _DstBlend ("__dst", Float) = 0.0 | |
[HideInInspector] _ZWrite ("__zw", Float) = 1.0 | |
_planePos ("Clipping Plane Position", Vector) = ( 0, 0, 0, 1 ) | |
_planePos2 ("Clipping Plane Position 2", Vector) = ( 0, 0, 0, 1 ) | |
_planePos3 ("Clipping Plane Position 3", Vector) = ( 0, 0, 0, 1 ) | |
_planeNorm ("Clipping Plane Normal", Vector) = ( 0, 1, 0, 1 ) | |
_planeNorm2 ("Clipping Plane Normal 2", Vector) = ( 0, 1, 0, 1 ) | |
_planeNorm3 ("Clipping Plane Normal 3", Vector) = ( 0, 1, 0, 1 ) | |
} |
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