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@trevd
Created June 14, 2014 14:53
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#ifdef SK_BUILD_FOR_ANDROID
#include "SkPaintOptionsAndroid.h"
#ifdef SKPAINTOPTIONS_OPT
//For testing this optimization ensure you rebuild and push libandroid_runtime.so and libhwui.so
//everytime you build and push libskia.so
#undef SKPAINT_OPT_DEBUG
#ifdef SKPAINT_OPT_DEBUG
#define SkPaintOptDebugf(...) SkDebugf(__VA_ARGS__)
#else
#define SkPaintOptDebugf(...)
#endif
#endif
#endif
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