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@triffid
Created March 5, 2012 11:53
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Improved bar clamp for Prusa Mendel Reprap
wedge_width = 7.6;
m8_diam_tight = 8.2;
m8_diameter = 8.6;
wall_thickness = 3.3;
wedge_outer_angle = 2;
$fn=64;
module teardrop (r=8, h=20) {
render()
rotate([-270, 0, 90]) {
cylinder(r=r, h=h, $fn=64);
translate([-(r * sqrt(2)) / 2, 0, 0]) cube([r * sqrt(2), r * sqrt(2) / 2, h]);
difference() {
rotate([0, 0, 45]) cube([r, r, h]);
translate([-r, r, -1]) cube([2 * r, r, h + 2]);
}
}
}
module barclamp() {
hole_radius = (m8_diam_tight + m8_diameter) / 4;
body_radius = hole_radius + wall_thickness;
difference(){
union(){
// rod clamp
cylinder(r=body_radius, h=body_radius * 2);
// arms
translate([0, -body_radius * 1.5, 0]) cube([hole_radius * 2, body_radius * 3, body_radius * 2]);
// horizontal hole outer
translate([hole_radius * 2, 0, body_radius]) rotate([90, 0, 0]) cylinder(r=body_radius / cos(180 / 6), h = body_radius * 3, center=true, $fn=6);
}
// rod hole - tight!
#translate([0, 0, -1]) cylinder(r=m8_diam_tight / 2, h=body_radius * 2 + 2);
// horizontal hole
#translate([hole_radius * 2, -body_radius * 1.5 - 1, body_radius]) rotate([0, 0, 90]) teardrop(r=m8_diameter / 2, h=body_radius * 3 + 2);
// wedge
translate([0, wedge_width / -2, -1]) cube([body_radius * 3, wedge_width, body_radius * 2 + 2]);
// wedge outer angle
rotate([0, 0, wedge_outer_angle]) translate([-1, body_radius, -1]) cube([body_radius * 3, body_radius, body_radius * 2 + 2]);
rotate([0, 0, -wedge_outer_angle]) translate([-1, -2 * body_radius, -1]) cube([body_radius * 3, body_radius, body_radius * 2 + 2]);
}
}
barclamp();
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