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class SecretNumber | |
attr_accessor :encrypted_num | |
def initialize(encrypted_num) | |
@encrypted_num = encrypted_num | |
end | |
KEY = { "q" => 0, | |
"w" => 1, |
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scriptId = 'com.thalmic.examples.outputeverything' | |
function forward() | |
myo.keyboard("down_arrow", "press") | |
end | |
function onPoseEdge(pose, edge) | |
if pose == "fist" then | |
forward() |
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$('span').filter(function(){ | |
var color = $('span').last().css('background-color'); | |
return($(this).css('background-color') != color ); | |
}).last().click(); | |
$('span').last().click(); |
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[LoadingScreen] | |
LogLevel=1 | |
FilePrinting=false | |
ConsolePrinting=true | |
ScreenPrinting=false | |
[Zone] | |
LogLevel=1 | |
FilePrinting=false | |
ConsolePrinting=true |
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Initialize engine version: 4.2.2f1 (20df86865aa0) | |
GfxDevice: creating device client; threaded=0 | |
Direct3D: | |
Version: Direct3D 9.0c [nvumdshim.dll 9.18.13.3523] | |
Renderer: NVIDIA GeForce GTX 670 | |
Vendor: NVIDIA | |
VRAM: 1985 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 | |
Begin MonoManager ReloadAssembly | |
Platform assembly: C:\Program Files (x86)\Hearthstone\Hearthstone_Data\Managed\UnityEngine.dll (this message is harmless) |
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{"id":1927,"image":"GVG_001","set":13,"collectible":1,"quality":1,"icon":"inv_misc_ticket_tarot_elemental02","type":5,"cost":2,"classs":8,"name":"Flamecannon","description":"Deal 4 damage to a random enemy minion.",popularity:8},{"id":1928,"image":"GVG_002","set":13,"collectible":1,"quality":1,"icon":"inv_misc_ticket_tarot_beasts_01","type":4,"cost":2,"attack":2,"health":3,"classs":8,"race":17,"name":"Snowchugger","description":"Freeze any character damaged by this minion.",popularity:7},{"id":1929,"image":"GVG_003","set":13,"collectible":1,"quality":3,"icon":"inv_misc_ticket_tarot_elemental02","type":5,"cost":2,"classs":8,"name":"Unstable Portal","description":"Add a random minion to your hand. It costs (3) less.",popularity:9},{"id":1934,"image":"GVG_004","set":13,"quality":3,"icon":"inv_misc_ticket_tarot_beasts_01","type":4,"cost":4,"attack":5,"health":4,"classs":8,"collectible":1,"name":"Goblin Blastmage","description":"Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies.",popula |
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ssh-rsa AAAAB3NzaC1yc2EAAAADAQABAAABAQDC2gXuiZdSKwmiToI709Oot+o9kUyuPupmsQSconsYf7Iz1GRZa7iwjKL8dhidvOmxMMh+YmpotJ8VcWlU2qpw5CjhuoyaFwjVneOBD6wN39U64pZKJmc66MvUGU6mnO31uQYOWqeN1+OGlxpgaKiqvGcdK1cGk5x9WmXIVOGqAKYdMZw1iTQd8qtyK58Hj23bf89MmS1uJzrinsE7pLT+tzr8eI+64NbrIzhTZ7WppYuEQjYMw+jv2KxPD8TrD4EFSo+gGpt56sV7UYDuoAecWtyvAqbqouZSFsQFfKltKLXkCvL/4/Ef+spOUqifWmo08Ji1UO9B/E7ph56WoWb5 trigun0x2@gmail.com |
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source 'https://rubygems.org' | |
gem 'rails', '3.2.18' | |
gem 'rake' | |
gem 'puma' | |
gem 'foreman' | |
group :development do | |
gem 'better_errors', '>= 0.3.2' | |
gem 'binding_of_caller', '>= 0.6.8' |
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How to load page-specific JS functions and pass values to those functions when JS is loaded below your views. |
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_init_store: function() { | |
self = this; | |
TA.items.list({ type: 'stream-effects'}).then(function(res) { | |
console.log(res); | |
res.forEach((item) => { | |
let html = ` | |
<li> | |
<div class="store_grid-item"> | |
<span class="store_grid-item-label">${item.price}</span> | |
<div data-item_id="${item.id}" |
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