/TennisGameRefactored.rb Secret
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August 29, 2015 14:09
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class TennisGame | |
attr_reader :game_score, :score_displayer | |
def initialize(game_score, score_displayer) | |
@game_score = game_score | |
@score_displayer = score_displayer | |
end | |
def won_point(player_name) | |
game_score.won_point(player_name) | |
end | |
def score | |
score_displayer.display(game_score) | |
end | |
end | |
class GameScore | |
attr_reader :first_player, :second_player | |
def initialize(first_player, second_player) | |
@first_player = first_player | |
@second_player = second_player | |
end | |
def tied? | |
first_player.points == second_player.points | |
end | |
def advantage_for_any_player? | |
both_with_forty_or_more? and points_difference() == 1 | |
end | |
def over? | |
any_over_forty? and points_difference() >= 2 | |
end | |
def won_point(player_name) | |
if player_name == first_player.name | |
first_player.won_point | |
else | |
second_player.won_point | |
end | |
end | |
def current_winner | |
first_player.points > second_player.points ? first_player : second_player | |
end | |
private | |
def points_difference | |
(first_player.points - second_player.points).abs | |
end | |
def both_with_forty_or_more? | |
first_player.points >= 3 and second_player.points >= 3 | |
end | |
def any_over_forty? | |
first_player.points >= 4 or second_player.points >= 4 | |
end | |
end | |
class Player | |
attr_reader :points, :name | |
def initialize(name) | |
@name = name | |
@points = 0 | |
end | |
def won_point | |
@points += 1 | |
end | |
end | |
class ScoreDisplayer | |
attr_accessor :vocabulary | |
def initialize | |
@vocabulary = GameVocabulary.new({ | |
:zero_all => "Love-All", | |
:fifteen_all => "Fifteen-All", | |
:thirty_all => "Thirty-All", | |
:deuce => "Deuce", | |
:zero => "Love", | |
:fifteen => "Fifteen", | |
:thirty => "Thirty", | |
:forty => "Forty", | |
:advantage => "Advantage", | |
:game_over => "Win for" | |
}) | |
end | |
def display(game_score) | |
if game_score.tied? | |
display_tie(game_score.first_player) | |
elsif game_score.over? | |
display_game_over(game_score.current_winner()) | |
elsif game_score.advantage_for_any_player? | |
display_advantage(game_score.current_winner()) | |
else | |
display_default(game_score.first_player, game_score.second_player) | |
end | |
end | |
def display_game_over(winner) | |
@vocabulary.word_for(:game_over) + " " + winner.name | |
end | |
def display_advantage(player_with_advantage) | |
@vocabulary.word_for(:advantage) + " " + player_with_advantage.name | |
end | |
def display_tie(any_player) | |
key = { | |
0 => :zero_all, | |
1 => :fifteen_all, | |
2 => :thirty_all, | |
}.fetch(any_player.points, :deuce) | |
@vocabulary.word_for(key) | |
end | |
def display_default(first_player, second_player) | |
key_by_points = { | |
0 => :zero, | |
1 => :fifteen, | |
2 => :thirty, | |
3 => :forty, | |
} | |
@vocabulary.word_for(key_by_points[first_player.points]) + | |
"-" + | |
@vocabulary.word_for(key_by_points[second_player.points]) | |
end | |
end | |
class GameVocabulary | |
def initialize(vocabulary) | |
@vocabulary = vocabulary | |
end | |
def word_for(key) | |
@vocabulary[key] | |
end | |
end |
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