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May 7, 2018 22:18
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pickletweak2 config file
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# Configuration file | |
########################################################################################################## | |
# features | |
#--------------------------------------------------------------------------------------------------------# | |
# All the different features this mod adds. | |
########################################################################################################## | |
features { | |
# Should Diamond and Emerald Apples be enabled? [default: true] | |
B:apples=true | |
# Should the bow information tooltips be enabled? [default: true] | |
B:bow_info_tooltip=true | |
# Should Coal and Charcoal Pieces be enabled? [default: true] | |
B:coal_piece=true | |
# Should the Dye Powders be enabled? [default: true] | |
B:dye_powder=true | |
# Should the Flint Tools be enabled? [default: true] | |
B:flint_tools=false | |
# Should the Hammer be enabled? [default: true] | |
B:hammer=true | |
# Should the hammering ingots into plates recipes be enabled? [default: true] | |
B:hammer_plate_recipes=false | |
# Should the hoe information tooltips be enabled? [default: true] | |
B:hoe_info_tooltip=true | |
# Should the Magnet be enabled? [default: true] | |
B:magnet=false | |
# The radius in which the Magnet shall succ. [range: 1 ~ 16, default: 7] | |
I:magnet_range=7 | |
# Should the Mesh and Reinforced Mesh be enabled? [default: true] | |
B:mesh=true | |
# Here you can define custom names for the mining levels displayed in the 'tool_info_tooltip'. | |
# - Syntax: level=name | |
# - 'name' should be exactly how you want it to appear ingame. | |
# - Example: 0=Literal Trash | |
# - Levels not defined here will show the numerical value. | |
S:mining_level_names < | |
0=Wood | |
1=Stone | |
2=Iron | |
3=Diamond | |
> | |
# Should the Mortar And Pestle be enabled? [default: true] | |
B:mortar_and_pestle=true | |
# Should Night Vision Goggles be enabled? [default: true] | |
B:nightvision_goggles=false | |
# Should right click crop harvesting be enabled? [default: true] | |
B:right_click_harvest=false | |
# Should the sword information tooltips be enabled? [default: true] | |
B:sword_info_tooltip=true | |
# Should the tool information tooltips be enabled? [default: true] | |
B:tool_info_tooltip=true | |
# Adds a harvest level tooltip to WAILA, using the names from mining_level_names. [default: true] | |
B:waila_harvest_level=true | |
# Should the Watering Can be enabled? [default: true] | |
B:watering_can=true | |
} | |
########################################################################################################## | |
# grid_repair | |
#--------------------------------------------------------------------------------------------------------# | |
# Crafting Grid Tool Repair settings. | |
########################################################################################################## | |
grid_repair { | |
# Here you can add your own repair materials to tools. | |
# - Syntax: (tool=material) modid:itemid=modid:itemid:meta | |
# - Example: minecraft:stone_pickaxe=minecraft:apple:0 | |
# - Note: the tool doesn't have a meta. If no meta is put for the material it will automatically become 0. | |
# - You can also use the OreDictionary for repair materials. | |
# - Example: ore:ingotIron would make all items in ingotIron a valid material. | |
# - Note: additions using OreDictionary seem to require a restart. | |
S:_repair_materials < | |
minecraft:wooden_hoe=ore:plankWood | |
minecraft:stone_hoe=minecraft:cobblestone | |
minecraft:iron_hoe=minecraft:iron_ingot | |
minecraft:golden_hoe=minecraft:gold_ingot | |
minecraft:diamond_hoe=minecraft:diamond | |
primal:flint_pickaxe=minecraft:flint:0 | |
primal:flint_axe=minecraft:flint:0 | |
primal:flint_shovel=minecraft:flint:0 | |
primal:flint_hoe=minecraft:flint:0 | |
> | |
# Here you can blacklist tools from grid repairing. | |
# - Syntax: modid:itemid | |
# - Example: minecraft:wooden_pickaxe | |
S:_tool_blacklist < | |
primal:flint_hatchet | |
> | |
# Should you be able to repair armor as well? [default: false] | |
B:allow_armor=false | |
# Makes it so shovels need 50% less material to repair. [default: true] | |
B:cheaper_shovel=true | |
# Should default repair materials be disabled? Doing this makes it so ONLY the custom materials work. [default: false] | |
B:disable_defaults=false | |
# Should Crafting Grid Tool Repairing be enabled? [default: true] | |
B:grid_repair=true | |
# Enabling this makes it so custom repair materials override the default ones for the tools specified. [default: false] | |
B:override_mode=false | |
# How much material should be required to fully repair a tool. [range: 1 ~ 8, default: 4] | |
I:repair_cost=3 | |
# Should the player need atleast a 3x3 table to repair? [default: false] | |
B:requires_3x3=false | |
} | |
########################################################################################################## | |
# paxels | |
#--------------------------------------------------------------------------------------------------------# | |
# Paxel settings. | |
########################################################################################################## | |
paxels { | |
# Should the mod support paxels be enabled? Requires 'paxels' to be enabled. [default: true] | |
B:mod_support_paxels=true | |
# Should the paxels be enabled? [default: true] | |
B:paxels=true | |
} | |
########################################################################################################## | |
# repair_kit | |
#--------------------------------------------------------------------------------------------------------# | |
# Add and remove repair kits | |
########################################################################################################## | |
repair_kit { | |
# Here you can add your own custom Repair Kits. | |
# - Syntax: meta=name-color-representativeitem | |
# - Example: 12=super_kit-123456-minecraft:iron_ingot | |
# - 'meta' must be different for each, and should not be changed. | |
# - 'name' should be lower case with underscores for spaces. Repair Kit is added automatically. | |
# - Example: 'lots_of_spaghetti' would show 'Lots Of Spaghetti Repair Kit'. | |
# - 'color' the color of the Repair Kit as a hex value. http://htmlcolorcodes.com/ | |
# - Example: 123456 would color it as whatever that color is. | |
# - 'representativeitem' is an item id or ore dictionary entry. This is the material the Repair Kit represents, and what it will require to craft. | |
# - Examples: 'minecraft:stone' for stone, 'ore:ingotIron' for the ore dictionary entry 'ingotIron'. | |
# - Note: you can also specify meta for item ids, by adding them to the end of the item id. | |
# - Example: minecraft:stone:3 for a meta of 3. | |
S:_custom_repair_kits < | |
> | |
# Should repair kits be enabled? [default: true] | |
B:_enable_repair_kits=true | |
B:aluminum=true | |
B:bronze=true | |
B:constantan=true | |
B:copper=true | |
B:diamond=true | |
B:electrum=true | |
B:flint=true | |
B:gold=true | |
B:invar=true | |
B:iron=true | |
B:lead=true | |
B:nickel=true | |
B:platinum=true | |
B:silver=true | |
B:steel=true | |
B:stone=true | |
B:tin=true | |
B:wood=true | |
} | |
########################################################################################################## | |
# tweaks | |
#--------------------------------------------------------------------------------------------------------# | |
# All the different things this mod tweaks. | |
########################################################################################################## | |
tweaks { | |
# Here you can override the hardness of blocks. | |
# - Syntax: modid:blockid=hardness | |
# - Example: minecraft:stone=100 | |
# You can also override using OreDictionary entries. | |
# - Syntax: ore:orevalue=hardness | |
# - Example: ore:oreCopper=25 | |
S:block_hardness < | |
> | |
# Here you can override the blast resistance of blocks. | |
# - Syntax: modid:blockid=resistance | |
# - Example: minecraft:stone=100 | |
# You can also override using OreDictionary entries. | |
# - Syntax: ore:orevalue=resistance | |
# - Example: ore:oreCopper=25 | |
S:block_resistance < | |
> | |
# Should Flint dropped from Gravel be replaced with the item defined in 'flint_drop_item'? [default: true] | |
B:flint_drop=true | |
# Define the item that should replace Flint from Gravel. | |
# - Syntax: modid:itemid:meta | |
S:flint_drop_item=minecraft:gravel:0 | |
# Here you can override the mining level of blocks. | |
# - Syntax: modid:blockid:meta=harvestlevel | |
# - Example: minecraft:stone:0=3 | |
# - 'meta' can be set to -1 to apply to all metas. | |
# You can also override using OreDictionary entries. | |
# - Syntax: ore:orevalue=harvestlevel | |
# - Example: ore:oreCopper=2 | |
# You can also set the harvest tool (if required). | |
# Tools are 'pickaxe' 'axe' 'shovel'. | |
# - Syntax: modid:blockid:meta=harvestlevel-tool | |
# - Syntax ore:orevalue=harvestlevel-tool | |
S:harvest_level < | |
> | |
# Here you can override the max stack size of an itemstack. | |
# - Syntax: modid:itemid=stacksize | |
# - Example: minecraft:egg=64 | |
S:max_stack_size < | |
minecraft:sign=64 | |
minecraft:bucket=64 | |
minecraft:snowball=64 | |
minecraft:ender_pearl=64 | |
minecraft:egg=64 | |
minecraft:minecart=16 | |
> | |
# Here you can override the mining level of tools. | |
# - Syntax: modid:itemid=harvestlevel-toolclass | |
# - Example: minecraft:stone_pickaxe=3-pickaxe | |
# - 'toolclass' can be 'pickaxe', 'axe', 'shovel', or 'null'. | |
S:mining_level < | |
> | |
# Here you can define custom tool breaking thresholds for tools. | |
# - Syntax: modid:itemid=threshold | |
# - Example: minecraft:iron_pickaxe=20 | |
# - This makes it so Iron Pickaxes become useless with 20 uses left. | |
# - This config is mostly meant for things like TF hammers that use more than 1 durability at a time, if they don't already work fine. | |
S:tool_breaking_thresholds < | |
> | |
# Once tools have 1 use left, they become ineffective. [default: true] | |
B:tools_dont_break=true | |
# All hoes listed will not be able to till blocks. | |
# - Syntax: modid:itemid | |
# - Example: minecraft:stone_hoe [default: ] | |
S:useless_hoes < | |
> | |
# All tools listed will not be able to mine blocks. | |
# - Syntax: modid:itemid | |
# - Example: minecraft:stone_pickaxe [default: ] | |
S:useless_tools < | |
> | |
# All weapons listed will not be able to deal damage. | |
# - Syntax: modid:itemid | |
# - Example: minecraft:stone_sword [default: ] | |
S:useless_weapons < | |
> | |
} | |
########################################################################################################## | |
# zebras | |
#--------------------------------------------------------------------------------------------------------# | |
# Random stuff that is disabled by default. | |
########################################################################################################## | |
zebras { | |
# Should the Coins be enabled? [default: false] | |
B:coins=false | |
# Random items for ppm4 that are useless to anyone else. [default: false] | |
B:ppm4=false | |
# Disable the ability to use sharpening kits as modifiers in tinkers. [default: false] | |
B:sharpening_kits=false | |
} | |
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