Created
October 1, 2017 11:35
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package com.triphion.ancient.client.model; | |
import net.minecraft.client.model.ModelBase; | |
import net.minecraft.client.model.ModelRenderer; | |
import net.minecraft.entity.Entity; | |
import org.lwjgl.opengl.GL11; | |
/** | |
* ModelTheFrost - Undefined | |
* Created using Tabula 4.1.1 | |
*/ | |
public class ModelTheFrost extends ModelBase { | |
public ModelRenderer body; | |
public ModelRenderer nose; | |
public ModelTheFrost() { | |
this.textureWidth = 64; | |
this.textureHeight = 32; | |
this.body = new ModelRenderer(this, 0, 0); | |
this.body.setRotationPoint(-8.0F, -3.1F, -8.0F); | |
this.body.addBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F); | |
this.nose = new ModelRenderer(this, 0, 0); | |
this.nose.setRotationPoint(-2.2F, 2.0F, -9.4F); | |
this.nose.addBox(0.0F, 0.0F, 0.0F, 1, 1, 1, 0.0F); | |
} | |
@Override | |
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { | |
GL11.glPushMatrix(); | |
GL11.glTranslatef(this.body.offsetX, this.body.offsetY, this.body.offsetZ); | |
GL11.glTranslatef(this.body.rotationPointX * f5, this.body.rotationPointY * f5, this.body.rotationPointZ * f5); | |
GL11.glScaled(16.0D, 27.1D, 16.0D); | |
GL11.glTranslatef(-this.body.offsetX, -this.body.offsetY, -this.body.offsetZ); | |
GL11.glTranslatef(-this.body.rotationPointX * f5, -this.body.rotationPointY * f5, -this.body.rotationPointZ * f5); | |
this.body.render(f5); | |
GL11.glPopMatrix(); | |
GL11.glPushMatrix(); | |
GL11.glTranslatef(this.nose.offsetX, this.nose.offsetY, this.nose.offsetZ); | |
GL11.glTranslatef(this.nose.rotationPointX * f5, this.nose.rotationPointY * f5, this.nose.rotationPointZ * f5); | |
GL11.glScaled(5.0D, 2.3D, 1.5D); | |
GL11.glTranslatef(-this.nose.offsetX, -this.nose.offsetY, -this.nose.offsetZ); | |
GL11.glTranslatef(-this.nose.rotationPointX * f5, -this.nose.rotationPointY * f5, -this.nose.rotationPointZ * f5); | |
this.nose.render(f5); | |
GL11.glPopMatrix(); | |
} | |
/** | |
* This is a helper function from Tabula to set the rotation of model parts | |
*/ | |
public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { | |
modelRenderer.rotateAngleX = x; | |
modelRenderer.rotateAngleY = y; | |
modelRenderer.rotateAngleZ = z; | |
} | |
} |
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package com.triphion.ancient.client.entity; | |
import com.triphion.ancient.Reference; | |
import com.triphion.ancient.client.model.ModelTheFrost; | |
import com.triphion.ancient.entity.EntityTheFrost; | |
import net.minecraft.client.model.ModelBase; | |
import net.minecraft.client.renderer.entity.RenderLiving; | |
import net.minecraft.client.renderer.entity.RenderManager; | |
import net.minecraft.entity.Entity; | |
import net.minecraft.util.ResourceLocation; | |
import net.minecraftforge.fml.relauncher.Side; | |
import net.minecraftforge.fml.relauncher.SideOnly; | |
@SideOnly(Side.CLIENT) | |
public class RenderTheFrost extends RenderLiving<EntityTheFrost> | |
{ | |
private static final ResourceLocation THE_FROSS = new ResourceLocation(Reference.MODID +":textures/entity/thefross/thefross1.png"); | |
public RenderTheFrost(RenderManager rendermanagerIn) { | |
super(rendermanagerIn, new ModelTheFrost(), 0.5F); | |
} | |
/** | |
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. | |
*/ | |
@Override | |
protected ResourceLocation getEntityTexture(EntityTheFrost entity) { | |
return THE_FROSS; | |
} | |
} |
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