Created
January 2, 2020 21:28
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Mario soundtrack (JavaScript AudioContext API) https://jsfiddle.net/tripolskypetr/cakLrzp2/
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Mario</title> | |
</head> | |
<body> | |
<button>Play sound</button> | |
<script> | |
(function () { | |
let context = null; | |
const getFrequency = (note = 1) => { | |
switch (note) { | |
case 4: | |
return 440; | |
case 6: | |
return 392; | |
case 8: | |
return 349; | |
case 9: | |
return 330; | |
case 11: | |
return 294; | |
case 13: | |
return 262; | |
case 14: | |
return 247; | |
case 15: | |
return 233; | |
case 16: | |
return 220; | |
case 18: | |
return 196; | |
case 21: | |
return 165; | |
default: | |
return 0; | |
} | |
} | |
const marioNotes = [ | |
9, 9, 0, 9, 0, 13, 9, 0, 6, 0, 0, 0, 0, 0, 0, 0, | |
13, 0, 0, 18, 0, 0, 21, 0, 0, 16, 0, 14, 0, 15, 16, 0, 18, 9, 6, 4, 0, 8, 6, 0, 8, 6, 0, 9, 0, 13, 11, 13 | |
]; | |
const sleep = (duration = 200) => new Promise((resolve) => { | |
setTimeout(resolve, duration); | |
}); | |
Array.prototype.forEachAsync = async function (fn) { | |
for (let t of this) { await fn(t) } | |
} | |
const beep = (freq = 520, duration = 200, vol = 100) => { | |
const oscillator = context.createOscillator(); | |
const gain = context.createGain(); | |
oscillator.connect(gain); | |
oscillator.frequency.value = freq; | |
oscillator.type = "square"; | |
gain.connect(context.destination); | |
gain.gain.value = vol * 0.01; | |
oscillator.start(context.currentTime); | |
oscillator.stop(context.currentTime + duration * 0.001); | |
} | |
document.querySelector('button').addEventListener('click', function () { | |
context = new AudioContext(); | |
marioNotes.forEachAsync(async (note) => { | |
await sleep(); | |
beep(getFrequency(note)); | |
}); | |
}); | |
})(); | |
</script> | |
</body> | |
</html> |
Hey! Great job! I`ve done the whole song, I can commit it if you want. See you!
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Note Frequencies was obtained from here. Thank's for tip to ClusterM