Create beautiful 3D scenes with declarative HTML.
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var infamous = (function (exports) { | |
'use strict'; | |
/* This Source Code Form is subject to the terms of the Mozilla Public | |
* License, v. 2.0. If a copy of the MPL was not distributed with this | |
* file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
* | |
* Owner: mark@famo.us | |
* @license MPL 2.0 | |
* @copyright Famous Industries, Inc. 2015 |
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var infamous = (function (exports) { | |
'use strict'; | |
/* This Source Code Form is subject to the terms of the Mozilla Public | |
* License, v. 2.0. If a copy of the MPL was not distributed with this | |
* file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
* | |
* Owner: mark@famo.us | |
* @license MPL 2.0 | |
* @copyright Famous Industries, Inc. 2015 |
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var infamous = (function (exports) { | |
'use strict'; | |
/* This Source Code Form is subject to the terms of the Mozilla Public | |
* License, v. 2.0. If a copy of the MPL was not distributed with this | |
* file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
* | |
* Owner: mark@famo.us | |
* @license MPL 2.0 | |
* @copyright Famous Industries, Inc. 2015 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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var infamous = (function (exports) { | |
'use strict'; | |
/* This Source Code Form is subject to the terms of the Mozilla Public | |
* License, v. 2.0. If a copy of the MPL was not distributed with this | |
* file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
* | |
* Owner: mark@famo.us | |
* @license MPL 2.0 | |
* @copyright Famous Industries, Inc. 2015 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var infamous = (function (exports) { | |
'use strict'; | |
/* This Source Code Form is subject to the terms of the Mozilla Public | |
* License, v. 2.0. If a copy of the MPL was not distributed with this | |
* file, You can obtain one at http://mozilla.org/MPL/2.0/. | |
* | |
* Owner: mark@famo.us | |
* @license MPL 2.0 | |
* @copyright Famous Industries, Inc. 2015 |
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(function(require,exports,module){ | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
// // | |
// client/imports/apps/polydance.vue // | |
// // | |
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// | |
// | |
var __vue_script__, __vue_template__; __vue_script__ = (function(){ var _regenerator = require("babel-runtime/regenerator"); | |
// |
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// Tell Babel to compile JSX to Preact's form, because we're using Preact for | |
// this app: | |
/** @jsx Preact.createElement */ | |
// pointer events polyfill | |
import 'pepjs' | |
import Preact from 'preact-compat' | |
import TWEEN from 'tween.js' |
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var infamous=function(t){'use strict';function r(t){return 2===t.length?t[0]*t[0]+t[1]*t[1]:t[0]*t[0]+t[1]*t[1]+t[2]*t[2]}function n(t){return st(r(t))}function o(t){return 0>t?-1:1}function a(t){this.method=t,this._instances=[],this.state=[]}function l(t){this.options=Object.create(l.DEFAULT_OPTIONS),t&&this.setOptions(t),this._startTime=0,this._startValue=0,this._updateTime=0,this._endValue=0,this._curve=void 0,this._duration=0,this._active=!1,this._callback=void 0,this.state=0,this.velocity=void 0}function s(r,n,o){return(1-o)*r+o*n}function d(t){return t instanceof Object?t instanceof Array?t.slice(0):Object.create(t):t}function p(t,r){var n={curve:r.curve};return r.duration&&(n.duration=r.duration),r.speed&&(n.speed=r.speed),t instanceof Object&&(void 0!==t.duration&&(n.duration=t.duration),t.curve&&(n.curve=t.curve),t.speed&&(n.speed=t.speed)),'string'==typeof n.curve&&(n.curve=l.getCurve(n.curve)),n}function c(r,n,o,a,l){var t=1e-7,s=(o(l)-o(l-t))/t,d;if(r instanceof Array){d=[];for(var p=0;p<r.length; |