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@tsathis
Created June 27, 2020 05:40
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my c++ starter template ##cpp ##competitive
#include <bits/stdc++.h>
using namespace std;
#define mp make_pair
#define fi first
#define se second
#define pb push_back
#define all(x) begin((x)), end((x))
#define rall(x) rbegin((x)), rend((x))
#define foru(i, a, n) for (int i = (int)(a); i <= (int)(n); ++i)
#define ford(i, a, n) for (int i = (int)(n); i >= (int)(a); --i)
#define nl cout << '\n'
#define n_l '\n'
#ifdef DEBUG
#define dbg(...) cout << "[" << #__VA_ARGS__ << "]: "; cout << to_string(__VA_ARGS__) << endl
template <typename T, size_t N> int SIZE(const T (&t)[N]){ return N; } template<typename T> int SIZE(const T &t){ return t.size(); } string to_string(const string s, int x1=0, int x2=1e9){ return '"' + ((x1 < s.size()) ? s.substr(x1, x2-x1+1) : "") + '"'; } string to_string(const char* s) { return to_string((string) s); } string to_string(const bool b) { return (b ? "true" : "false"); } string to_string(const char c){ return string({c}); } template<size_t N> string to_string(const bitset<N> &b, int x1=0, int x2=1e9){ string t = ""; for(int __iii__ = min(x1,SIZE(b)), __jjj__ = min(x2, SIZE(b)-1); __iii__ <= __jjj__; ++__iii__){ t += b[__iii__] + '0'; } return '"' + t + '"'; } template <typename A, typename... C> string to_string(const A (&v), int x1=0, int x2=1e9, C... coords); int l_v_l_v_l = 0, t_a_b_s = 0; template <typename A, typename B> string to_string(const pair<A, B> &p) { l_v_l_v_l++; string res = "(" + to_string(p.first) + ", " + to_string(p.second) + ")"; l_v_l_v_l--; return res; } template <typename A, typename... C> string to_string(const A (&v), int x1, int x2, C... coords) { int rnk = rank<A>::value; string tab(t_a_b_s, ' '); string res = ""; bool first = true; if(l_v_l_v_l == 0) res += n_l; res += tab + "["; x1 = min(x1, SIZE(v)), x2 = min(x2, SIZE(v)); auto l = begin(v); advance(l, x1); auto r = l; advance(r, (x2-x1) + (x2 < SIZE(v))); for (auto e = l; e != r; e = next(e)) { if (!first) { res += ", "; } first = false; l_v_l_v_l++; if(e != l){ if(rnk > 1) { res += n_l; t_a_b_s = l_v_l_v_l; }; } else{ t_a_b_s = 0; } res += to_string(*e, coords...); l_v_l_v_l--; } res += "]"; if(l_v_l_v_l == 0) res += n_l; return res; } void dbgm(){;} template<typename Heads, typename... Tails> void dbgm(Heads H, Tails... T){ cout << to_string(H) << " | "; dbgm(T...); }
#define dbgm(...) cout << "[" << #__VA_ARGS__ << "]: "; dbgm(__VA_ARGS__); cout << endl
#define log(...) do{ printf(__VA_ARGS__); } while (0)
#else
#define dbg(...) while(0){}
#define dbgm(...) while(0){}
#define log(...) while(0){}
#endif
template<typename T>
void pop_front(std::vector<T>& vec)
{
assert(!vec.empty());
vec.front() = std::move(vec.back());
vec.pop_back();
}
const int INF = 0x3f3f3f3f;
typedef long long ll;
typedef vector<int> vi;
template<class T> bool uin(T &a, T b) { return a > b ? (a = b, true) : false; }
template<class T> bool uax(T &a, T b) { return a < b ? (a = b, true) : false; }
int main() {
ios::sync_with_stdio(false);
cin.tie(nullptr);
cout.precision(10);
cout << fixed;
#ifdef LOCAL
freopen("input.txt", "rt", stdin);
#endif
//...
#ifdef LOCAL
cerr << "Time elapsed: " << 1.0 * clock() / CLOCKS_PER_SEC << " s.\n";
#endif
return 0;
}
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