Created
May 17, 2012 20:52
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diff --git a/src/game/Object.h b/src/game/Object.h | |
index 3b10ea5..7f19c54 100644 | |
--- a/src/game/Object.h | |
+++ b/src/game/Object.h | |
@@ -511,7 +511,7 @@ class MANGOS_DLL_SPEC WorldObject : public Object | |
float GetDistanceZ(const WorldObject* obj) const; | |
bool IsInMap(const WorldObject* obj) const | |
{ | |
- return IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()) && InSamePhase(obj); | |
+ return obj && IsInWorld() && obj->IsInWorld() && (GetMap() == obj->GetMap()) && InSamePhase(obj); | |
} | |
bool IsWithinDist3d(float x, float y, float z, float dist2compare) const; | |
bool IsWithinDist2d(float x, float y, float dist2compare) const; | |
diff --git a/src/game/ScriptMgr.cpp b/src/game/ScriptMgr.cpp | |
index 7ba41fb..0dc4cfd 100644 | |
--- a/src/game/ScriptMgr.cpp | |
+++ b/src/game/ScriptMgr.cpp | |
@@ -1231,7 +1231,7 @@ void ScriptAction::HandleScriptStep() | |
break; | |
uint32 creatureEntry = m_script->killCredit.creatureEntry; | |
- WorldObject* pRewardSource = pSource && pSource->GetTypeId() == TYPEID_UNIT ? pSource : (pTarget && pTarget->GetTypeId() == TYPEID_UNIT ? pTarget : NULL); | |
+ WorldObject* pRewardSource = pSource? pSource : (pTarget ? pTarget : NULL); | |
// dynamic effect, take entry of reward Source | |
if (!creatureEntry) |
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