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@tsubaki tsubaki/LogTest.cs
Last active Aug 7, 2018

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using UnityEngine;
using System.Collections;
public class LogTest : MonoBehaviour
// ゲーム開始前に呼び出す
static void Init () {
Debug.logger.logEnabled = false; // ←ログを止める
void Update ()
Debug.Log ("hoge"); // <- ログは出力されない
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