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@tsubaki

tsubaki/ContainClip.cs

Last active Jan 26, 2019
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AnimatorにAnimationClipを含める
using UnityEngine;
using System.Collections;
using UnityEditor;
using UnityEditorInternal;
using System.Collections.Generic;
public class ContainClip : EditorWindow
{
private UnityEditor.Animations.AnimatorController controller;
string clipName;
[MenuItem("Assets/CombineAnimationclip")]
static void Create()
{
var window = ContainClip.GetWindow(typeof(ContainClip)) as ContainClip;
if (Selection.activeObject is UnityEditor.Animations.AnimatorController)
window.controller = Selection.activeObject as UnityEditor.Animations.AnimatorController;
}
void OnGUI()
{
EditorGUILayout.LabelField("target clip");
controller = EditorGUILayout.ObjectField(controller, typeof(UnityEditor.Animations.AnimatorController), false) as UnityEditor.Animations.AnimatorController;
if (controller == null)
return;
List<AnimationClip> clipList = new List<AnimationClip>();
var allAsset = AssetDatabase.LoadAllAssetsAtPath(AssetDatabase.GetAssetPath(controller));
foreach (var asset in allAsset)
{
if (asset is AnimationClip)
{
var removeClip = asset as AnimationClip;
if (!clipList.Contains(removeClip))
{
clipList.Add(removeClip);
}
}
}
EditorGUILayout.Space();
EditorGUILayout.LabelField("Add new clip");
EditorGUILayout.BeginVertical("box");
clipName = EditorGUILayout.TextField(clipName);
if (clipList.Exists(item => item.name == clipName) || string.IsNullOrEmpty(clipName))
{
EditorGUILayout.LabelField("can't create duplicate names or empty");
}
else
{
if (GUILayout.Button("create"))
{
AnimationClip animationClip = UnityEditor.Animations.AnimatorController.AllocateAnimatorClip(clipName);
AssetDatabase.AddObjectToAsset(animationClip, controller);
AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(controller));
AssetDatabase.Refresh();
}
}
EditorGUILayout.EndVertical();
if (clipList.Count == 0)
return;
EditorGUILayout.Space();
EditorGUILayout.LabelField("remove clip");
EditorGUILayout.BeginVertical("box");
foreach (var removeClip in clipList)
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(removeClip.name);
if (GUILayout.Button("remove", GUILayout.Width(100)))
{
Object.DestroyImmediate(removeClip, true);
AssetDatabase.ImportAsset(AssetDatabase.GetAssetPath(controller));
}
EditorGUILayout.EndHorizontal();
}
EditorGUILayout.EndVertical();
}
}
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