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@tsubaki
Created April 17, 2018 14:30
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PlayerLoopの一覧表示
using UnityEngine;
using UnityEngine.Experimental.LowLevel;
public class ShowPlayerLoop
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
static void Init()
{
var playerLoop = PlayerLoop.GetDefaultPlayerLoop();
foreach(var header in playerLoop.subSystemList)
{
Debug.LogFormat("------{0}------", header.type.Name);
foreach( var subSystem in header.subSystemList)
{
Debug.LogFormat("{0}.{1}", header.type.Name ,subSystem.type.Name);
}
}
}
}
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