Gradient shadow in pure CSS
HTML
<button>Let's Go !</button>
/* | |
Copy this into the console of any web page that is interactive and doesn't | |
do hard reloads. You will hear your DOM changes as different pitches of | |
audio. | |
I have found this interesting for debugging, but also fun to hear web pages | |
render like UIs do in movies. | |
*/ | |
const audioCtx = new (window.AudioContext || window.webkitAudioContext)() |
(function (context, trackingId, options) { | |
const history = context.history; | |
const doc = document; | |
const nav = navigator || {}; | |
const storage = localStorage; | |
const encode = encodeURIComponent; | |
const pushState = history.pushState; | |
const typeException = 'exception'; | |
const generateId = () => Math.random().toString(36); | |
const getId = () => { |
If you use Sass extension, you can work with CSS variables.
First, let's create our css variable.
\:root
--MyColor: #5966D2
// this is the background code... | |
// listen for our browerAction to be clicked | |
chrome.browserAction.onClicked.addListener(function (tab) { | |
// for the current tab, inject the "inject.js" file & execute it | |
chrome.tabs.executeScript(tab.ib, { | |
file: 'inject.js' | |
}); | |
}); |
People
![]() :bowtie: |
:smile: |
:laughing: |
---|---|---|
:blush: |
:smiley: |
:relaxed: |
:smirk: |
:heart_eyes: |
:kissing_heart: |
:kissing_closed_eyes: |
:flushed: |
:relieved: |
:satisfied: |
:grin: |
:wink: |
:stuck_out_tongue_winking_eye: |
:stuck_out_tongue_closed_eyes: |
:grinning: |
:kissing: |
:kissing_smiling_eyes: |
:stuck_out_tongue: |
helpers do | |
def magic_link_to(link, url, opts={}) | |
if request.path == link | |
opts[:class] = "active" | |
end | |
link_to(link, url, opts) | |
end | |
end |