Created
July 4, 2017 06:53
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iOS Fat Lib/Fat Framework
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###################### | |
# Options | |
###################### | |
REVEAL_ARCHIVE_IN_FINDER=true | |
UNIVERSAL_LIBRARY_DIR="${BUILD_DIR}/iphoneuniversal" | |
OUTPUT_DIR="${PROJECT_DIR}/Output/iphoneuniversal/" | |
rm -rf "$OUTPUT_DIR" | |
mkdir -p "$OUTPUT_DIR" | |
###################### | |
# Create directory for universal | |
###################### | |
rm -rf "${UNIVERSAL_LIBRARY_DIR}" | |
mkdir -p "${UNIVERSAL_LIBRARY_DIR}" | |
###################### | |
# Build Frameworks | |
###################### | |
function build() { | |
xcodebuild -workspace ${PROJECT_NAME}.xcworkspace -scheme $1 -sdk iphonesimulator -configuration ${CONFIGURATION} clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphonesimulator 2>&1 | |
xcodebuild -workspace ${PROJECT_NAME}.xcworkspace -scheme $1 -sdk iphoneos -configuration ${CONFIGURATION} clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos 2>&1 | |
FRAMEWORK_NAME="$1" | |
SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${FRAMEWORK_NAME}.framework" | |
DEVICE_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/${FRAMEWORK_NAME}.framework" | |
FRAMEWORK="${UNIVERSAL_LIBRARY_DIR}/${FRAMEWORK_NAME}.framework" | |
mkdir "${FRAMEWORK}" | |
###################### | |
# Copy files Framework | |
###################### | |
cp -r "${DEVICE_LIBRARY_PATH}/." "${FRAMEWORK}" | |
###################### | |
# Make an universal binary | |
###################### | |
lipo "${SIMULATOR_LIBRARY_PATH}/${FRAMEWORK_NAME}" "${DEVICE_LIBRARY_PATH}/${FRAMEWORK_NAME}" -create -output "${FRAMEWORK}/${FRAMEWORK_NAME}" | echo | |
# For Swift framework, Swiftmodule needs to be copied in the universal framework | |
if [ -d "${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then | |
cp -f ${SIMULATOR_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo | |
fi | |
if [ -d "${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/" ]; then | |
cp -f ${DEVICE_LIBRARY_PATH}/Modules/${FRAMEWORK_NAME}.swiftmodule/* "${FRAMEWORK}/Modules/${FRAMEWORK_NAME}.swiftmodule/" | echo | |
fi | |
###################### | |
# On Release, copy the result to release directory | |
###################### | |
cp -r "${FRAMEWORK}" "$OUTPUT_DIR" | |
} | |
frameworks=(Stripe) | |
for framework in "${frameworks[@]}" | |
do | |
build $framework | |
done | |
if [ ${REVEAL_ARCHIVE_IN_FINDER} = true ]; then | |
open "${OUTPUT_DIR}/" | |
fi |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
###################### | |
# Options | |
###################### | |
REVEAL_ARCHIVE_IN_FINDER=true | |
UNIVERSAL_LIBRARY_DIR="${BUILD_DIR}/iphoneuniversal" | |
OUTPUT_DIR="${PROJECT_DIR}/Output/iphoneuniversal/" | |
rm -rf "$OUTPUT_DIR" | |
mkdir -p "$OUTPUT_DIR" | |
###################### | |
# Create directory for universal | |
###################### | |
rm -rf "${UNIVERSAL_LIBRARY_DIR}" | |
mkdir -p "${UNIVERSAL_LIBRARY_DIR}" | |
###################### | |
# Build Frameworks | |
###################### | |
function build() { | |
xcodebuild -project ${PROJECT_NAME}.xcodeproj -scheme $1 -sdk iphonesimulator -configuration ${CONFIGURATION} clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphonesimulator 2>&1 | |
xcodebuild -project ${PROJECT_NAME}.xcodeproj -scheme $1 -sdk iphoneos -configuration ${CONFIGURATION} clean build CONFIGURATION_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneos 2>&1 | |
LIB_NAME="$1" | |
SIMULATOR_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/lib${LIB_NAME}.a" | |
DEVICE_LIBRARY_PATH="${BUILD_DIR}/${CONFIGURATION}-iphoneos/lib${LIB_NAME}.a" | |
LIB_FOLDER="${UNIVERSAL_LIBRARY_DIR}/${LIB_NAME}" | |
mkdir -p "${LIB_FOLDER}" | |
mkdir -p "${OUTPUT_DIR}/${LIB_NAME}" | |
mkdir -p "${OUTPUT_DIR}/${LIB_NAME}/include" | |
###################### | |
# Make an universal binary | |
###################### | |
lipo "${SIMULATOR_LIBRARY_PATH}" "${DEVICE_LIBRARY_PATH}" -create -output "${LIB_FOLDER}/lib${LIB_NAME}.a" | echo | |
###################### | |
# On Release, copy the result to release directory | |
###################### | |
cp -r "${LIB_FOLDER}/" "${OUTPUT_DIR}/${LIB_NAME}" | |
cp -r "${BUILD_DIR}/${CONFIGURATION}-iphoneos/include/${LIB_NAME}/" "${OUTPUT_DIR}/${LIB_NAME}/include" | |
} | |
libs=(YYTextLib) | |
for lib in "${libs[@]}" | |
do | |
build $lib | |
done | |
if [ ${REVEAL_ARCHIVE_IN_FINDER} = true ]; then | |
open "${OUTPUT_DIR}/" | |
fi |
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